Describe the bug?
For scenes which don't have a skybox, a default blue skybox is rendered as a fallback when using the camera. This makes it not possible for people to use the camera in a black/no-skybox scene without having to assign one first.
Steps to Reproduce
Create a .bee scene which doesn't have a skybox, then load it in the app and activate the camera.
The expected behavior
The camera should render what the scene shows.
Screenshots
Original Scene:

Same scene viewed with the camera:

Build Info
Version: 2.0.1
Unity: 6000.4.2f1
Platform: WindowsPlayer
Mode: Desktop
Build GUID: 156b8108a47f4594822e1cdcf83f6d7b
Log Files
N/A
Additional Context
No response
Describe the bug?
For scenes which don't have a skybox, a default blue skybox is rendered as a fallback when using the camera. This makes it not possible for people to use the camera in a black/no-skybox scene without having to assign one first.
Steps to Reproduce
Create a .bee scene which doesn't have a skybox, then load it in the app and activate the camera.
The expected behavior
The camera should render what the scene shows.
Screenshots
Original Scene:

Same scene viewed with the camera:

Build Info
Version: 2.0.1
Unity: 6000.4.2f1
Platform: WindowsPlayer
Mode: Desktop
Build GUID: 156b8108a47f4594822e1cdcf83f6d7b
Log Files
N/A
Additional Context
No response