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README

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Spritify
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### About
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When an animation render is complete, all of the frames in the animation are
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compiled into a single spritesheet usable for sprite-based games.
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This [Blender](https://blender.org) add-on will compile all rendered frames from your animation into a very nice and configurable sprite sheet, that's usable for sprite-based video games and even in modern cool websites.
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It can also generate animated gifs, allowing you to easily showcase and preview animations without needing to use any code at all, which usually comes in very handy.
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There is a Spritify panel in Render Properties where you configure some of the
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attributes of the sprite sheet as well as enable/disable the ability to
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automatically generate a sprite sheet each time an animation render completes.
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It was originally developed for use in the amazing [Ancient Beast](https://AncientBeast.com) eSport game project but sharing is caring! 🌟
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### Requirements
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This add-on requires that you have [ImageMagick](https://imagemagick.org) installed on your computer and the montage command is in your system path.
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It also assumes that you're rendering a sequence of still frames. Video renders will not work, so keep that in mind.
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As of version 0.4.0, Spritify will also optionally generate an animated GIF.
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### Installation
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Originally developed for use in the Ancient Beast (http://www.ancientbeast.com/)
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project.
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1. Go to `Edit` / `Preferences` / `Add-ons` and click `Install...`
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2. Use the `File Browser` to find `spritify.py` on your hard drive
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3. Double-click or select the file and click `Install Add on...`
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4. Use the `Add-ons browser` to find and enable `Spritify` (from `Render` category)
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More complete documentation can be found in Blender's add-ons Catalog
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(http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Render/Spritify)
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### Usage
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There is a Spritify panel in Render Properties where you configure some of the
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attributes of the sprite sheet as well as enable or disable the ability to
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automatically generate a sprite sheet each time an animation render completes.

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