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ClientboundTrackedWaypointPacket should run on game thread
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protocol/src/main/java/org/geysermc/mcprotocollib/protocol/packet/ingame/clientbound/level/ClientboundTrackedWaypointPacket.java

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@@ -87,4 +87,9 @@ public void serialize(ByteBuf out) {
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out.writeFloat(azimuthData.angle());
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}
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}
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@Override
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public boolean shouldRunOnGameThread() {
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return true;
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}
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}

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