Commit b6ff16b
Fix incorrect pre-compiled-header usage (#468)
- Remove `#include <pch.h>` directive from source and header files as the
benefits of using precompiled headers with cmake comes in not adding
that compilation burder per translation unit.
- The `target_precompile_headers()` cmake command was being used
correctly, but the include statement negates the benefits
https://cmake.org/cmake/help/latest/command/target_precompile_headers.html
Co-authored-by: Mathew Benson <[email protected]>1 parent e2fadae commit b6ff16b
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65 files changed
+20
-85
lines changed- Obelisk
- Tetragrama
- Components
- Helpers
- Layers
- Serializers
- ZEngine/ZEngine
- Applications
- Controllers
- Core/Memory
- Hardwares
- Helpers
- Importers
- Logging
- Managers
- Maths
- Rendering
- Buffers
- Cameras
- Entities
- Geometries
- Materials
- Meshes
- Pools
- Primitives
- Renderers
- Pipelines
- RenderPasses
- Storages
- Scenes
- Shaders
- Compilers
- Textures
- Serializers
- Windows
- Inputs
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