Skip to content

The Slot ID bump #3

@Toastbrot236

Description

@Toastbrot236

This issue is only here to extend LittleBigRefresh/Refresh#864 to here aswell.

The worker would probably "only" have to take all assets from the main data store which might include keys or level links (levels, plans, level chunks?), deserialize them, look for any SlotID used by a key/level link to reference a user level, and if there are any such SlotIDs, bump their IDs and reserialize the changed asset into a new file. Something to keep in mind is that if we update one such asset, we would also have to update all references to this asset in all assets which depend on it, and then reserialize those aswell.

Metadata

Metadata

Assignees

No one assigned

    Labels

    featureThis should be a new feature

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions