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Named Pipe to SteamVR Issue #250

@jimothy-cha

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@jimothy-cha

Hi danwillm,

I'm currently trying to use OpenGloves to control VR hands with a Myo armband. OpenGloves appears to be receiving data correctly from NeuroGloves, but nothing is showing up in SteamVR — no hand movement or presence at all.

At this point, it's unclear whether the data sent through named pipe is actually being received by SteamVR. Are there any logs or debugging tools you'd recommend to help verify whether the pipe communication is making it through to the driver and being passed on to SteamVR?

Additionally, I noticed that the files in the GitHub repo differ significantly from the ones included in the latest release build. For example, named_pipe_communication_manager.cpp is very different. Is there a reason for this mismatch between the release version and the main GitHub codebase? Should I be building from a specific branch if I want parity with the release?

Any help or guidance would be greatly appreciated. Thank you.

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