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SDL3_GPU: Fix compilation script
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SDL3_GPU/assets/shaders/compile.sh

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# Requires the shadercross CLI to be installed from SDL_shadercross
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for file in *.hlsl; do
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shadercross "$file" --Debug -o "compiled/${file/.hlsl/.spv}"
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shadercross "$file" --debug -o "compiled/${file/.hlsl/.spv}"
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done
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