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MenuMode.cpp
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56 lines (52 loc) · 1.23 KB
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#include "MenuMode.h"
#include "AllegroWrap.h"
CMenuMode::CMenuMode()
{
_initButtons();
}
//-----------------------------------------------------------------
CMenuMode::~CMenuMode()
{
}
//-----------------------------------------------------------------
void CMenuMode:: _initButtons()
{
buttons.push_back(getButton(BUTTON_LOCAL_GAME));
buttons.push_back(getButton(BUTTON_NET_GAME));
// buttons.push_back(getButton(BUTTON_HELP));
buttons.push_back(getButton(BUTTON_EXIT_GAME));
};
//-----------------------------------------------------------------
eGameMode CMenuMode::changeGameMode()
{
if(getFlagCoverButton() < 0)
return MENU_MODE;
switch(buttons[getFlagCoverButton()].eButton)
{
case BUTTON_LOCAL_GAME:
return LOCAL_MODE;
break;
case BUTTON_NET_GAME:
return NET_MODE;
break;
case BUTTON_HELP:
return HELP_MODE;
break;
case BUTTON_EXIT_GAME:
return EXIT_MODE;
break;
default:
return MENU_MODE;
break;
}
};
//-----------------------------------------------------------------
void CMenuMode:: drawButtons()
{
CAllegroWrap::instance().drawButtonsAllegro(buttons, getFlagCoverButton());
}
//-----------------------------------------------------------------
void CMenuMode:: draw()
{
this->drawButtons();
}