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localization.tw.lua
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238 lines (217 loc) · 13.5 KB
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-------------------------------------------------------------------------------
-- Taiwan Localization
-- Big thanks to:
-- 血之谷-萬年卡奴
-------------------------------------------------------------------------------
if (GetLocale() == "zhTW") then
-- smartbuff credits
SMARTBUFF_CREDITS = "|cffffffff"
.."Codermik 的 Shadowlands 版本。 请在 CurseForge 或我的 discord 上报告任何问题:\n\n"
.."|cff00e0ffhttps://discord.gg/R6EkZ94TKK\n\n"
.."|cffffffff如果您感谢所涉及的工作量以及为您带来这些各种插件所花费的时间,请考虑通过以下方式支持我:\n\n"
.."|cffffffffTwitch: |cff00e0ffhttps://www.twitch.tv/codermik\n"
.."|cffffffffPayPal.Me: |cff00e0ffhttps://paypal.me/codermik\n\n"
;
-- Weapon types
SMARTBUFF_WEAPON_STANDARD = {"匕首", "斧", "劍", "錘", "法杖", "拳套", "長柄武器", "投擲武器", "護盾"};
SMARTBUFF_WEAPON_BLUNT = {"錘", "法杖", "拳套"};
SMARTBUFF_WEAPON_BLUNT_PATTERN = "平衡石$";
SMARTBUFF_WEAPON_SHARP = {"匕首", "斧", "劍", "長柄武器"};
SMARTBUFF_WEAPON_SHARP_PATTERN = "磨刀石$";
-- Creature types
SMARTBUFF_HUMANOID = "人形生物";
SMARTBUFF_DEMON = "惡魔";
SMARTBUFF_BEAST = "野獸";
SMARTBUFF_ELEMENTAL = "元素生物";
SMARTBUFF_DEMONTYPE = "小鬼";
SMARTBUFF_UNDEAD = "不死";
-- Classes
SMARTBUFF_CLASSES = {"德魯伊", "獵人", "法師", "聖騎士", "牧師", "盜賊", "薩滿", "術士", "戰士", "死亡騎士", "武僧", "恶魔猎手", "喚魔者", "獵人寵物", "術士寵物", "死騎寵物", "坦克", "補師", "DD"};
-- Templates: split into generics, instances, custom. Assembled into SMARTBUFF_TEMPLATES at load (SmartBuff.lua).
-- GENERICS: Enum.SmartBuffGroup (SmartBuff.lua) matches this order. Do not reorder or add/remove without updating both.
SMARTBUFF_TEMPLATES_GENERICS = {"單人", "隊伍", "隨機團隊", "團隊", "傳奇鑰石", "恐懼幻象", "地心探險", "戰場", "競技場"};
-- INSTANCES: Must match GetInstanceInfo() name exactly. Only raids are currently supported; 5-man instance switching is not supported.
SMARTBUFF_TEMPLATES_INSTANCES = {"虛空尖塔", "夢境裂隙", "進軍奎爾達納斯", "奈幽貝爾宮殿", "安德邁恩解放戰役"};
SMARTBUFF_TEMPLATES_CUSTOM = {"自訂 1", "自訂 2", "自訂 3", "自訂 4", "自訂 5"};
-- Mount
SMARTBUFF_MOUNT = "速度提高(%d+)%%.";
-- Abbreviations
SMARTBUFF_ABBR_CHARGES_OL = "%d c";
-- Bindings
BINDING_NAME_SMARTBUFF_BIND_TRIGGER = "觸發";
BINDING_NAME_SMARTBUFF_BIND_TARGET = "目標";
BINDING_NAME_SMARTBUFF_BIND_OPTIONS = "選項視窗";
BINDING_NAME_SMARTBUFF_BIND_RESETBUFFTIMERS = "重置 Buff 時間";
-- Options Frame Text
-- experimental feature - for testing.
SMARTBUFF_OFT_FIXBUFF = "修復演員表"
SMARTBUFF_OFTT_FIXBUFF = "如果施放增益失败,请勾选。"
SMARTBUFF_OFT = "SmartBuff 開/關";
SMARTBUFF_OFT_MENU = "選項視窗 顯示/隱藏";
SMARTBUFF_OFT_AUTO = "啟用提示";
SMARTBUFF_OFT_AUTOTIMER = "檢查週期";
SMARTBUFF_OFT_AUTOCOMBAT = "戰鬥";
SMARTBUFF_OFT_AUTOCHAT = "聊天";
SMARTBUFF_OFT_AUTOSPLASH = "閃爍";
SMARTBUFF_OFT_AUTOSOUND = "聲音";
SMARTBUFF_OFT_AUTOREST = "城市內停用";
SMARTBUFF_OFT_HUNTERPETS = "Buff獵人寵物";
SMARTBUFF_OFT_WARLOCKPETS = "Buff術士寵物";
SMARTBUFF_OFT_ARULES = "進階規則";
SMARTBUFF_OFT_GRP = "監控團隊中小隊";
SMARTBUFF_OFT_SUBGRPCHANGED = "開啟選項視窗";
SMARTBUFF_OFT_BUFFS = "Buff項目";
SMARTBUFF_OFT_TARGET = "Buff目標";
SMARTBUFF_OFT_DONE = "確定";
SMARTBUFF_OFT_APPLY = "套用";
SMARTBUFF_OFT_GRPBUFFSIZE = "隊伍觸發人數";
SMARTBUFF_OFT_CLASSBUFFSIZE = "職業觸發人數";
SMARTBUFF_OFT_MESSAGES = "關閉訊息";
SMARTBUFF_OFT_MSGNORMAL = "一般";
SMARTBUFF_OFT_MSGWARNING = "警告";
SMARTBUFF_OFT_MSGERROR = "錯誤";
SMARTBUFF_OFT_HIDEMMBUTTON = "隱藏小地圖按鈕";
SMARTBUFF_OFT_INCLUDETOYS = "包括玩具";
SMARTBUFF_OFT_REBUFFTIMER = "重新buff計時器";
SMARTBUFF_OFT_AUTOSWITCHTMP = "自動切換方案";
SMARTBUFF_OFT_SELFFIRST = "自己優先";
SMARTBUFF_OFT_SCROLLWHEELUP = "滑鼠滾輪向上";
SMARTBUFF_OFT_SCROLLWHEELDOWN= "下";
SMARTBUFF_OFT_TARGETSWITCH = "目標改變觸發";
SMARTBUFF_OFT_BUFFTARGET = "Buff 目標";
SMARTBUFF_OFT_BUFFPVP = "Buff PvP";
SMARTBUFF_OFT_AUTOSWITCHTMPINST = "副本";
SMARTBUFF_OFT_CHECKCHARGES = "次數檢查";
SMARTBUFF_OFT_RBT = "R: 計時器";
SMARTBUFF_OFT_BUFFINCITIES = "在城市內buff";
SMARTBUFF_OFT_UISYNC = "UI同步";
SMARTBUFF_OFT_BLDURATION = "忽略";
SMARTBUFF_OFT_COMPMODE = "相容模式";
SMARTBUFF_OFT_MINIGRP = "小團隊";
SMARTBUFF_OFT_ANTIDAZE = "防眩暈";
SMARTBUFF_OFT_HIDESABUTTON = "隱藏動作按鈕";
SMARTBUFF_OFT_INCOMBAT = "戰鬥中";
SMARTBUFF_OFT_SMARTDEBUFF = "SmartDebuff";
SMARTBUFF_OFT_INSHAPESHIFT = "變身型態下";
SMARTBUFF_OFT_LINKGRPBUFFCHECK = "團隊buff檢查";
SMARTBUFF_OFT_LINKSELFBUFFCHECK = "自我buff檢查";
SMARTBUFF_OFT_RESETALL = "R: 全部";
SMARTBUFF_OFT_RESETLIST = "R: 清單";
SMARTBUFF_OFT_RESETBUFFS = "R: 增益";
SMARTBUFF_OFT_NEWS = "News";
SMARTBUFF_OFT_PURGE_BUFFS = "New Version, reset ALL SmartBuff buff data?\nThis will reset all buff profiles!";
SMARTBUFF_OFT_YES = "是";
SMARTBUFF_OFT_NO = "否";
SMARTBUFF_OFT_OKAY = "继续"
SMARTBUFF_OFT_PURGE_DATA = "您确定要重置所有 SmartBuff 数据吗?\n此操作将强制重新加载 UI!";
SMARTBUFF_OFT_REQ_RELOAD = "新版本需要重新加载 GUI\n准备就绪后单击继续。";
SMARTBUFF_OFT_SPLASHICON = "顯示圖示";
SMARTBUFF_OFT_SPLASHMSGSHORT = "簡短訊息";
-- Options Frame Tooltip Text
SMARTBUFF_OFTT = "SmarBuff 開/關";
SMARTBUFF_OFTT_RBT = "重置 BT:僅清除增益計時器(無儲存資料)。";
SMARTBUFF_OFTT_RESETALL = "重置全部:清除所有(設定檔+選項)。 需重載 UI。";
SMARTBUFF_OFTT_RESETBUFFS = "重置增益:將增益與設定檔重設為預設值。";
SMARTBUFF_OFTT_RESETLIST = "重置清單:僅重設增益順序。";
SMARTBUFF_OFTT_DONE = "關閉選項。";
SMARTBUFF_OFTT_NEWS = "檢視版本更新與變更紀錄。";
SMARTBUFF_OFTT_HELPLATE_RESET = "重置按鈕(懸停查看詳情)";
SMARTBUFF_OFTT_AUTO = "Buff提示 開/關";
SMARTBUFF_OFTT_AUTOTIMER = "Buff監視時間的間隔";
SMARTBUFF_OFTT_AUTOCOMBAT = "戰鬥時保持監視。\n除非在選項視窗中啟用主「戰鬥中」選項(非本項),否則戰鬥中所有提醒邏輯均不執行。";
SMARTBUFF_OFTT_AUTOCHAT = "Buff消失訊息 - 聊天視窗訊息";
SMARTBUFF_OFTT_AUTOSPLASH = "Buff消失訊息 - 螢幕中央閃爍訊息";
SMARTBUFF_OFTT_AUTOSOUND = "Buff消失訊息 - 聲音提示";
SMARTBUFF_OFTT_AUTOREST = "在主城內停用訊息提示";
SMARTBUFF_OFTT_HUNTERPETS = "Buff獵人寵物";
SMARTBUFF_OFTT_WARLOCKPETS = "Buff術士寵物,除了" .. SMARTBUFF_DEMONTYPE .. ".";
SMARTBUFF_OFTT_ARULES = "設定以下情況不施法:\n法師、牧師和術士不施放荊棘術, \n無魔法職業不施放秘法智慧、神聖之靈.";
SMARTBUFF_OFTT_SUBGRPCHANGED = "所在小隊變動後,自動開啟Smartbuff選項視窗.";
SMARTBUFF_OFTT_GRPBUFFSIZE = "小隊補充群體buff的人數門檻.";
SMARTBUFF_OFTT_HIDEMMBUTTON = "隱藏小地圖按鈕.";
SMARTBUFF_OFTT_INCLUDETOYS = "將玩具與你的咒語和食物一起列入清單。";
SMARTBUFF_OFTT_REBUFFTIMER = "Buff消失前多少秒,\n提示你重新施法.\n0 = 不提示";
SMARTBUFF_OFTT_SELFFIRST = "優先對自己施放buff";
SMARTBUFF_OFTT_SCROLLWHEELUP = "當滑鼠滾輪向前滾動時buff";
SMARTBUFF_OFTT_SCROLLWHEELDOWN = "當滑鼠滾輪向後滾動時buff.";
SMARTBUFF_OFTT_TARGETSWITCH = "當你改變目標時buff.";
SMARTBUFF_OFTT_BUFFTARGET = "當目標為友好狀態時,優先buff該目標";
SMARTBUFF_OFTT_BUFFPVP = "自身非PVP時,也buff PvP玩家";
SMARTBUFF_OFTT_AUTOSWITCHTMP = "依團體狀態自動切換方案";
SMARTBUFF_OFTT_AUTOSWITCHTMPINST = "切換副本時,自動切換方案";
SMARTBUFF_OFTT_CHECKCHARGES = "當buff次數過低時警告.";
SMARTBUFF_OFTT_BUFFINCITIES = "當你在城市內仍然buff.\n如果你在PvP狀態下,不論任何情況皆會buff";
SMARTBUFF_OFTT_UISYNC = "啟動UI同步自身施放給其他玩家的buff剩餘時間.";
SMARTBUFF_OFTT_BLDURATION = "忽略玩家秒數\n0 = 停用";
SMARTBUFF_OFTT_COMPMODE = "相容模式\n警示!!!\n除非無法buff自己,否則不勾選";
SMARTBUFF_OFTT_MINIGRP = "以獨立可移動小視窗顯示Raid各小隊設定.";
SMARTBUFF_OFTT_ANTIDAZE = "若小隊中有人眩暈,\n自動取消獵豹/豹群守護";
SMARTBUFF_OFTT_SPLASHSTYLE = "更換 buff 訊息字型.";
SMARTBUFF_OFTT_HIDESABUTTON = "隱藏SmartBuff動作按鈕.";
SMARTBUFF_OFTT_INCOMBAT = "在單一 Buff 設定中勾選「戰鬥中」的 Buff,會盡力以順序各施放一輪:\n進入戰鬥時一輪;若仍在戰鬥中,戰復後再一輪。\n戰鬥中一般 Buff 邏輯會停用!\n勿加入有冷卻的戰鬥法術 — 會打亂序列。";
SMARTBUFF_OFTT_SMARTDEBUFF = "顯示SmartDebuff視窗.";
SMARTBUFF_OFTT_SPLASHDURATION= "閃爍訊息持續秒數.";
SMARTBUFF_OFTT_INSHAPESHIFT = "在變身型態下是否也施放buff.";
SMARTBUFF_OFTT_LINKGRPBUFFCHECK = "檢查其他職業\n是否已經施放\n相同類型的buff.";
SMARTBUFF_OFTT_LINKSELFBUFFCHECK = "檢查自己身上\n是否有只能\n單一存在的Buff.";
SMARTBUFF_OFTT_SOUNDSELECT = "選擇所需的飛濺聲。";
-- Buffsetup Frame Text
SMARTBUFF_BST_SELFONLY = "僅對自己施法";
SMARTBUFF_BST_SELFNOT = "不對自己施法";
SMARTBUFF_BST_COMBATIN = "戰鬥中";
SMARTBUFF_BST_COMBATOUT = "非戰鬥狀態觸發";
SMARTBUFF_BST_MAINHAND = "主手";
SMARTBUFF_BST_OFFHAND = "副手";
SMARTBUFF_BST_RANGED = "投擲";
SMARTBUFF_BST_REMINDER = "通知";
SMARTBUFF_BST_MANALIMIT = "力能底線";--力能是技能施放來源,如怒氣、能量、法力
SMARTBUFF_BST_SKIPBGRES = "戰場中排除";
-- Buffsetup Frame Tooltip Text
SMARTBUFF_BSTT_SELFONLY = "僅對自己施法,不對其他隊友施法.";
SMARTBUFF_BSTT_SELFNOT = "除了自己,buff所有勾選職業.";
SMARTBUFF_BSTT_COMBATIN = "在戰鬥狀態時保持自動觸發技能。\n除非在選項視窗中啟用主「戰鬥中」選項,否則戰鬥中所有邏輯均不執行。";
SMARTBUFF_BSTT_COMBATOUT = "在非戰鬥狀態時保持自動觸發技能.";
SMARTBUFF_BSTT_MAINHAND = "Buff主手.";
SMARTBUFF_BSTT_OFFHAND = "Buff副手.";
SMARTBUFF_BSTT_RANGED = "Buff遠程武器";
SMARTBUFF_BSTT_REMINDER = "顯示提示訊息.";
SMARTBUFF_BSTT_REBUFFTIMER = "Buff消失前多少秒,\n發出警告訊息.0 = 不提示";
SMARTBUFF_BSTT_MANALIMIT = "設定魔法/怒氣/能量保留門檻.";
SMARTBUFF_BSTT_SKIPBGRES = "勾選後,此法術在戰場或競技場復活後不會被加入施法佇列。";
-- Playersetup Frame Tooltip Text
SMARTBUFF_PSTT_RESIZE = "最小化/最大化 設定視窗";
-- Messages
SMARTBUFF_MSG_LOADED = "已載入";
SMARTBUFF_MSG_NEWVER1 = "|cff00e0ffSmartbuff : |cffffffff 有可用的新版本,您正在使用 |cffFFFF00";
SMARTBUFF_MSG_NEWVER2 = "|cffffffff 和修订 |cffFFFF00r"
SMARTBUFF_MSG_NEWVER3 = "|cffffffff 目前可供下载。 加入 Discord 以获取所有最新信息: https://discord.gg/R6EkZ94TKK.";
SMARTBUFF_MSG_DISABLED = "SmarBuff已停用!";
SMARTBUFF_MSG_SUBGROUP = "你已經加入一個新的小隊,請檢查你的設定!";
SMARTBUFF_MSG_NOTHINGTODO = "不需執行任何指令";
SMARTBUFF_MSG_BUFFED = "已施放";
SMARTBUFF_MSG_OOR = "不在施法範圍內!";
--SMARTBUFF_MSG_CD = "冷卻中!";
SMARTBUFF_MSG_CD = "公共CD時間已到!";
SMARTBUFF_MSG_CHAT = "沒有發現任何聊天視窗!";
SMARTBUFF_MSG_SHAPESHIFT = "變身形態不能施法!";
SMARTBUFF_MSG_NOACTIONSLOT = "需要動作條按鈕才能正常運作!";
SMARTBUFF_MSG_GROUP = "隊伍";
SMARTBUFF_MSG_NEEDS = "需要加buff:";
SMARTBUFF_MSG_OOM = "沒有足夠的魔法/怒氣/能量!";
SMARTBUFF_MSG_STOCK = "目前庫存的";
SMARTBUFF_MSG_NOREAGENT = "沒有施法材料:";
SMARTBUFF_MSG_DEACTIVATED = "停用!";
SMARTBUFF_MSG_REBUFF = "Rebuff:";
SMARTBUFF_MSG_LEFT = "剩餘";
SMARTBUFF_MSG_CLASS = "職業";
SMARTBUFF_MSG_CHARGES = "次";
SMARTBUFF_MSG_SOUNDS = "飛濺聲音選擇: "
SMARTBUFF_MSG_SPECCHANGED = "天賦已更改(%s), 重設buff模組...";
SMARTBUFF_MSG_PVP_PREP_ONLY = "由於API限制,增益僅在準備階段有效,比賽開始後將停用。";
SMARTBUFF_MSG_CASTSEQUENCE_SUFFIX = "(戰鬥中)";
-- Support
SMARTBUFF_MINIMAP_TT = "左鍵: 選項視窗\n右鍵: 開/關\nAlt-左鍵: SmartDebuff\nShift拖曳: 移動按鈕";
SMARTBUFF_TITAN_TT = "左鍵: 開啟選項\n右鍵: 開/關\nAlt-左鍵: SmartDebuff";
SMARTBUFF_FUBAR_TT = "\n左鍵: 開啟選項\nShift-左鍵: 開/關\nAlt-左鍵: SmartDebuff";
SMARTBUFF_DEBUFF_TT = "Shift-左鍵拖曳: 移動視窗\n|cff20d2ff- S 按鈕 -|r\n左鍵: 依職業顯示\nShift-左鍵: 職業顏色\nAlt-左鍵: 高亮度 L/R\n|cff20d2ff- P 按鈕 -|r\n左鍵: 隱藏寵物 開/關";
end