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Release SuperTux 0.6.3 (stable, bugfix)
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NEWS.md

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SuperTux Release and Development Notes
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SuperTux 0.6.3 (2021-12-22)
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---------------------------
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The SuperTux team is excited to announce the release of SuperTux 0.6.3 after approximately 1.5 years of development. This release introduces many new features; perhaps the most new features in a long time!
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Some of the most significant changes include:
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- WASM compilation! SuperTux nightlies can now be played directly in the browser (thanks to Semphris)
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- Added swimming (thanks to Daniel and Zwatotem)
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- Added walljumping (thanks to Daniel)
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- Autotiles (thanks to Semphris)
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- Updated animations (thanks to Alzter, Daniel and RustyBox)
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- Refreshed many contrib worldmaps (thanks to Servalot)
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- Many updates to paths, with easing, bezier curves, path sharing between objects, and more (thanks to Semphris)
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- Remade the crystal tileset (thanks to Alzter and RustyBox)
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- Many new snow tiles (thanks to Daniel)
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- Many new objects, like the sideways bumper and falling blocks (thanks to Daniel)
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- Custom particles (thanks to Semphris)
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- A new rublight object (thanks to HybridDog)
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- Official binaries for FreeBSD, Linux 32-bit and Ubuntu Touch (thanks to Semphris)
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- Added in-game progress statistics (thanks to Semphris)
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- New color picker based on OKLab (thanks to HybridDog)
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- Add-on creator, to easily create add-on packages with your world (thanks to Semphris)
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- Rework of the Revenge in Redmond worldmap (thanks to RustyBox)
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- Added timeshift ambience in the worldmap (thanks to Semphris)
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- Skippable cutscenes (thanks to Semphris)
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- Editor auto-saves at regular intervals (thanks to Semphris)
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- Optional integration with Discord (thanks to Semphris)
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- Updated translations, of course (thanks to translators)
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And these are just the most significant changes; there are plenty of other small features and bugfixes for you all to explore :)
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SuperTux 0.6.2 (2020-05-14)
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The SuperTux Team is excited to announce the availability of SuperTux 0.6.2. This release fixes a number of bugs that were reported after 0.6.1. It also features reworked graphics and levels.

README.md

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## Development status
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As of now, with the release of SuperTux 0.6.2 (May 2020), the Forest World is almost
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As of now, with the release of SuperTux 0.6.3 (December 2021), the Forest World is almost
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finished, since the ghost forest section has been included. However, some levels, especially
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the Ghostree Level, are considered to be placeholders, because for the next version (0.7.0) a
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great overhaul is planned with new features like reworked boss fights, graphics, and worlds.

flake.nix

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# FIXME: Should use `git describe` to get the version
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# number or leave it to cmake, but the .git/ directory
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# isn't included in the Nix store.
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version = "0.6.2-unknown-" + (if (self ? shortRev) then self.shortRev else "dirty");
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version = "0.6.3-unknown-" + (if (self ? shortRev) then self.shortRev else "dirty");
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src = nixpkgs.lib.cleanSource ./.;
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postPatch = let
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ver = builtins.splitVersion version;

supertux2.appdata.xml

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<binary>supertux2</binary>
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</provides>
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<releases>
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<release version="0.6.3" date="2021-12-22" />
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<release version="0.6.2" date="2020-05-14" />
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<release version="0.6.1.1" date="2019-12-19" />
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<release version="0.6.1" date="2019-12-15" />

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