|
| 1 | +""" |
| 2 | +Splay Tree - a self-adjusting binary search tree. |
| 3 | +
|
| 4 | +A splay tree is a binary search tree with the additional property that |
| 5 | +recently accessed elements are quick to access again. Every access (search, |
| 6 | +insert or delete) moves the target node to the root through a sequence of |
| 7 | +rotations called "splaying". This gives an amortized time complexity of |
| 8 | +O(log n) per operation and makes the tree very efficient when the access |
| 9 | +pattern has locality of reference (a small subset of keys is touched often). |
| 10 | +
|
| 11 | +Reference: https://en.wikipedia.org/wiki/Splay_tree |
| 12 | +""" |
| 13 | + |
| 14 | +from __future__ import annotations |
| 15 | + |
| 16 | +from collections.abc import Iterator |
| 17 | +from dataclasses import dataclass, field |
| 18 | + |
| 19 | + |
| 20 | +@dataclass |
| 21 | +class Node: |
| 22 | + """ |
| 23 | + A single node of a splay tree. |
| 24 | +
|
| 25 | + The ``left`` and ``right`` children are excluded from ``repr`` so that a |
| 26 | + node prints compactly instead of recursively dumping the whole subtree. |
| 27 | +
|
| 28 | + >>> Node(10) |
| 29 | + Node(key=10) |
| 30 | + """ |
| 31 | + |
| 32 | + key: int |
| 33 | + left: Node | None = field(default=None, repr=False) |
| 34 | + right: Node | None = field(default=None, repr=False) |
| 35 | + |
| 36 | + |
| 37 | +class SplayTree: |
| 38 | + """ |
| 39 | + A self-adjusting binary search tree. |
| 40 | +
|
| 41 | + >>> tree = SplayTree() |
| 42 | + >>> tree.insert(10) |
| 43 | + >>> tree.insert(20) |
| 44 | + >>> tree.insert(30) |
| 45 | + >>> tree.root.key # last inserted key is splayed to the root |
| 46 | + 30 |
| 47 | + >>> tree.search(10) |
| 48 | + True |
| 49 | + >>> tree.root.key # the searched key is now the root |
| 50 | + 10 |
| 51 | + >>> tree.search(99) |
| 52 | + False |
| 53 | + >>> list(tree) |
| 54 | + [10, 20, 30] |
| 55 | + """ |
| 56 | + |
| 57 | + def __init__(self) -> None: |
| 58 | + self.root: Node | None = None |
| 59 | + |
| 60 | + def _rotate_right(self, node: Node) -> Node: |
| 61 | + """ |
| 62 | + Perform a right rotation around ``node`` and return the new subtree root. |
| 63 | +
|
| 64 | + node left |
| 65 | + / \\ / \\ |
| 66 | + left c --> a node |
| 67 | + / \\ / \\ |
| 68 | + a b b c |
| 69 | + """ |
| 70 | + left = node.left |
| 71 | + assert left is not None |
| 72 | + node.left = left.right |
| 73 | + left.right = node |
| 74 | + return left |
| 75 | + |
| 76 | + def _rotate_left(self, node: Node) -> Node: |
| 77 | + """ |
| 78 | + Perform a left rotation around ``node`` and return the new subtree root. |
| 79 | +
|
| 80 | + node right |
| 81 | + / \\ / \\ |
| 82 | + a right --> node c |
| 83 | + / \\ / \\ |
| 84 | + b c a b |
| 85 | + """ |
| 86 | + right = node.right |
| 87 | + assert right is not None |
| 88 | + node.right = right.left |
| 89 | + right.left = node |
| 90 | + return right |
| 91 | + |
| 92 | + def _splay(self, root: Node | None, key: int) -> Node | None: |
| 93 | + """ |
| 94 | + Splay the node with ``key`` (or the last node on the search path if |
| 95 | + ``key`` is absent) to the root of the subtree and return the new root. |
| 96 | + This uses the classic bottom-up recursive formulation. |
| 97 | + """ |
| 98 | + if root is None or root.key == key: |
| 99 | + return root |
| 100 | + |
| 101 | + if key < root.key: |
| 102 | + if root.left is None: |
| 103 | + return root |
| 104 | + if key < root.left.key: |
| 105 | + # Zig-Zig (left left) |
| 106 | + root.left.left = self._splay(root.left.left, key) |
| 107 | + root = self._rotate_right(root) |
| 108 | + elif key > root.left.key: |
| 109 | + # Zig-Zag (left right) |
| 110 | + root.left.right = self._splay(root.left.right, key) |
| 111 | + if root.left.right is not None: |
| 112 | + root.left = self._rotate_left(root.left) |
| 113 | + return root if root.left is None else self._rotate_right(root) |
| 114 | + else: |
| 115 | + if root.right is None: |
| 116 | + return root |
| 117 | + if key > root.right.key: |
| 118 | + # Zig-Zig (right right) |
| 119 | + root.right.right = self._splay(root.right.right, key) |
| 120 | + root = self._rotate_left(root) |
| 121 | + elif key < root.right.key: |
| 122 | + # Zig-Zag (right left) |
| 123 | + root.right.left = self._splay(root.right.left, key) |
| 124 | + if root.right.left is not None: |
| 125 | + root.right = self._rotate_right(root.right) |
| 126 | + return root if root.right is None else self._rotate_left(root) |
| 127 | + |
| 128 | + def insert(self, key: int) -> None: |
| 129 | + """ |
| 130 | + Insert ``key`` into the tree and splay it to the root. |
| 131 | +
|
| 132 | + >>> tree = SplayTree() |
| 133 | + >>> for key in (5, 3, 8, 3): # duplicate keys are ignored |
| 134 | + ... tree.insert(key) |
| 135 | + >>> list(tree) |
| 136 | + [3, 5, 8] |
| 137 | + >>> tree.root.key # the duplicate access splays 3 back to the root |
| 138 | + 3 |
| 139 | + """ |
| 140 | + if self.root is None: |
| 141 | + self.root = Node(key) |
| 142 | + return |
| 143 | + |
| 144 | + self.root = self._splay(self.root, key) |
| 145 | + assert self.root is not None |
| 146 | + if self.root.key == key: |
| 147 | + return # key already present, it is now at the root |
| 148 | + |
| 149 | + node = Node(key) |
| 150 | + if key < self.root.key: |
| 151 | + node.right = self.root |
| 152 | + node.left = self.root.left |
| 153 | + self.root.left = None |
| 154 | + else: |
| 155 | + node.left = self.root |
| 156 | + node.right = self.root.right |
| 157 | + self.root.right = None |
| 158 | + self.root = node |
| 159 | + |
| 160 | + def search(self, key: int) -> bool: |
| 161 | + """ |
| 162 | + Return whether ``key`` is present and splay the last accessed node. |
| 163 | +
|
| 164 | + >>> tree = SplayTree() |
| 165 | + >>> tree.search(1) |
| 166 | + False |
| 167 | + >>> for key in (40, 20, 60): |
| 168 | + ... tree.insert(key) |
| 169 | + >>> tree.search(20) |
| 170 | + True |
| 171 | + >>> tree.root.key |
| 172 | + 20 |
| 173 | + """ |
| 174 | + self.root = self._splay(self.root, key) |
| 175 | + return self.root is not None and self.root.key == key |
| 176 | + |
| 177 | + def delete(self, key: int) -> None: |
| 178 | + """ |
| 179 | + Remove ``key`` from the tree if it is present. |
| 180 | +
|
| 181 | + >>> tree = SplayTree() |
| 182 | + >>> for key in (10, 20, 30, 40): |
| 183 | + ... tree.insert(key) |
| 184 | + >>> tree.delete(20) |
| 185 | + >>> list(tree) |
| 186 | + [10, 30, 40] |
| 187 | + >>> tree.delete(99) # deleting an absent key is a no-op |
| 188 | + >>> list(tree) |
| 189 | + [10, 30, 40] |
| 190 | + >>> for key in (10, 30, 40): |
| 191 | + ... tree.delete(key) |
| 192 | + >>> list(tree) |
| 193 | + [] |
| 194 | + """ |
| 195 | + if self.root is None: |
| 196 | + return |
| 197 | + |
| 198 | + self.root = self._splay(self.root, key) |
| 199 | + assert self.root is not None |
| 200 | + if self.root.key != key: |
| 201 | + return # key not found |
| 202 | + |
| 203 | + left, right = self.root.left, self.root.right |
| 204 | + if left is None: |
| 205 | + self.root = right |
| 206 | + else: |
| 207 | + # Splay the maximum of the left subtree to its root; it has no |
| 208 | + # right child, so the right subtree can be attached there. |
| 209 | + left = self._splay(left, key) |
| 210 | + assert left is not None |
| 211 | + left.right = right |
| 212 | + self.root = left |
| 213 | + |
| 214 | + def __iter__(self) -> Iterator[int]: |
| 215 | + """ |
| 216 | + Yield the keys of the tree in ascending (in-order) order. |
| 217 | +
|
| 218 | + >>> tree = SplayTree() |
| 219 | + >>> for key in (7, 2, 9, 4, 1): |
| 220 | + ... tree.insert(key) |
| 221 | + >>> list(tree) |
| 222 | + [1, 2, 4, 7, 9] |
| 223 | + """ |
| 224 | + |
| 225 | + def in_order(node: Node | None) -> Iterator[int]: |
| 226 | + if node is not None: |
| 227 | + yield from in_order(node.left) |
| 228 | + yield node.key |
| 229 | + yield from in_order(node.right) |
| 230 | + |
| 231 | + yield from in_order(self.root) |
| 232 | + |
| 233 | + |
| 234 | +if __name__ == "__main__": |
| 235 | + import doctest |
| 236 | + |
| 237 | + doctest.testmod() |
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