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node.c
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215 lines (188 loc) · 5.4 KB
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/*
* Copyright (c) 2014 - 2025 Micro Systems Marc Balmer, CH-5073 Gipf-Oberfrick.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Micro Systems Marc Balmer nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL MICRO SYSTEMS MARC BALMER BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* Lua nodes */
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <pthread.h>
#include <zmq.h>
#include "node.h"
#include "luazmq.h"
/* 0MQ context */
extern void *zmq_context;
/* An internal "housekeeping" context */
extern void *zmq_housekeeping;
extern int verbose;
struct node_state {
lua_State *L;
int nargs;
};
static void *node(void *);
static int luaopen_node(lua_State *L);
extern int luaopen_zmq(lua_State *);
extern void proxy_map(lua_State *, lua_State *, int);
void
node_openlibs(lua_State *L)
{
luaL_openlibs(L);
lua_getglobal(L, "package");
lua_getfield(L, -1, "preload");
lua_pushcfunction(L, luaopen_node);
lua_setfield(L, -2, "node");
lua_pop(L, 2);
}
static int
node_create(lua_State *L)
{
lua_State *R;
pthread_t t;
void *housekeeping;
int n, top, msg;
struct node_state *s;
R = luaL_newstate();
if (R == NULL)
return luaL_error(L, "can not create a new Lua state");
node_openlibs(R);
if (luaL_loadfile(R, luaL_checkstring(L, 1)))
return luaL_error(L, "node creation failed: %s",
lua_tostring(R, -1));
/* Map arguments, if any, to the new state */
for (n = 2; n <= lua_gettop(L); n++) {
switch (lua_type(L, n)) {
case LUA_TBOOLEAN:
lua_pushboolean(R, lua_toboolean(L, n));
break;
case LUA_TNUMBER:
if (lua_isinteger(L, n))
lua_pushinteger(R, lua_tointeger(L, n));
else
lua_pushnumber(R, lua_tonumber(L, n));
break;
case LUA_TSTRING:
lua_pushstring(R, lua_tostring(L, n));
break;
case LUA_TNIL:
lua_pushnil(R);
break;
case LUA_TTABLE:
top = lua_gettop(L);
lua_newtable(R);
lua_pushnil(L); /* first key */
while (lua_next(L, top) != 0) {
proxy_map(L, R, lua_gettop(R));
lua_pop(L, 1);
}
break;
default:
return luaL_error(L, "argument must not be %s",
luaL_typename(L, n));
}
}
s = malloc(sizeof(struct node_state));
s->L = R;
s->nargs = n - 2;
if (pthread_create(&t, NULL, node, s)) {
lua_close(R);
free(s);
return luaL_error(L, "can not create a new node");
}
housekeeping = zmq_socket(zmq_housekeeping, ZMQ_PUSH);
/* Tell the housekeeper that we are started */
zmq_connect(housekeeping, "inproc://housekeeping");
msg = NODE_STARTED;
zmq_send(housekeeping, &msg, sizeof(msg), 0);
zmq_close(housekeeping);
lua_pushinteger(L, (lua_Integer)t);
return 1;
}
static int
node_zmq_context(lua_State *L)
{
void **ctx;
ctx = lua_newuserdata(L, sizeof(void *));
*ctx = zmq_context;
luaL_getmetatable(L, ZMQ_CTX_METATABLE);
lua_setmetatable(L, -2);
return 1;
}
static int
node_id(lua_State *L)
{
lua_pushnumber(L, (unsigned long)pthread_self());
return 1;
}
static int
node_verbose(lua_State *L)
{
lua_pushnumber(L, verbose);
return 1;
}
static int
luaopen_node(lua_State *L)
{
struct luaL_Reg functions[] = {
{ "create", node_create },
{ "id", node_id },
{ "verbose", node_verbose },
{ "zmqContext", node_zmq_context },
{ NULL, NULL }
};
luaL_newlib(L, functions);
lua_pushliteral(L, "_COPYRIGHT");
lua_pushliteral(L, "Copyright (C) 2014 - 2025 by "
"micro systems marc balmer");
lua_settable(L, -3);
lua_pushliteral(L, "_DESCRIPTION");
lua_pushliteral(L, "Lua nodes");
lua_settable(L, -3);
lua_pushliteral(L, "_VERSION");
lua_pushliteral(L, "node 1.2.0");
lua_settable(L, -3);
return 1;
}
static void *
node(void *state)
{
struct node_state *s = state;
void *housekeeping;
int msg;
pthread_detach(pthread_self());
if (lua_pcall(s->L, s->nargs, 0, 0))
printf("pcall failed: %s\n", lua_tostring(s->L, -1));
lua_close(s->L);
free(s);
housekeeping = zmq_socket(zmq_housekeeping, ZMQ_PUSH);
/* Tell the housekeeper that we terminated */
zmq_connect(housekeeping, "inproc://housekeeping");
msg = NODE_TERMINATED;
zmq_send(housekeeping, &msg, sizeof(msg), 0);
zmq_close(housekeeping);
return NULL;
}