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@@ -15,7 +15,7 @@ The topics range from basic micro-kernels executing in a few nanoseconds to more
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Some of the highlights include:
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-__100x cheaper random inputs?!__ Discover how input generation sometimes costs more than the algorithm.
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-__40x faster trigonometry:__Speed-up standard library functions like [`std::sin`](https://en.cppreference.com/w/cpp/numeric/math/sin) in just 3 lines of code.
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-__1% error in trigonometry at 1/40 cost:__Approximate STL functions like [`std::sin`](https://en.cppreference.com/w/cpp/numeric/math/sin) in just 3 lines of code.
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-__4x faster lazy-logic__ with custom [`std::ranges`](https://en.cppreference.com/w/cpp/ranges) and iterators!
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-__Compiler optimizations beyond `-O3`:__ Learn about less obvious flags and techniques for another 2x speedup.
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-__Multiplying matrices?__ Check how a 3x3x3 GEMM can be 70% slower than 4x4x4, despite 60% fewer ops.
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