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levels.cpp
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69 lines (56 loc) · 737 Bytes
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#include "levels.h"
#include <iostream>
using namespace std;
Levels::Levels(QString file, int xD, int yD)
{
image.load(file);
rect = image.rect();
appear = false;
xDir = xD;
yDir = yD;
}
Levels::~Levels()
{
cout<<"Levels deleted"<<endl;
}
void Levels::setPosition(int xPos, int yPos)
{
rect.moveTo(xPos, yPos);
}
void Levels::resetState()
{
rect.moveTo(0,0);
appear = false;
}
bool Levels::isAppear()
{
return appear;
}
void Levels::setAppear(bool b)
{
appear = b;
}
int Levels::getXD()
{
return xDir;
}
void Levels::setXD(int x)
{
xDir = x;
}
int Levels::getYD()
{
return yDir;
}
void Levels::setYD(int y)
{
yDir = y;
}
QRect Levels::getRect()
{
return rect;
}
QImage & Levels::getImage()
{
return image;
}