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Client-Server Polling is Disabled #9

@Seltraeh

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@Seltraeh

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The following image is an example of the users first time opening the client and server and trying to load a menu (Squad Manager in this instance).

I've noticed this a few times and often requires the developer to close the game client, while keeping the server running, and launching the client again to keep the queued files in cache.

I assume the client wants to load files to cache on the first use of every unique menu. This is an annoying behavior that could be solved by finding a way to refresh Drogon whenever one of these situations is detected.

Without patching the game, the best option is a regularly timed "sync" with the client and proxy server. Until I finish units and missions, I won't be solving this issue, but launching a stable app will rely on getting this feature working since there is no "keeping the server open" on android or a web build of this offline mod.

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