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https://github.com/google/liquidfun
Attempt 1 at merging LiquidFun into Box2D was met with
The main Box2D library is open source, but not open contribution. Please do not submit pull requests. Exceptions may be considered for build files and other items that are not part of the main library source. Thank you for your understanding.
Attempt 2 was met with
I would not take this on because I would be responsible for this feature and I would likely do it differently. I recommend to keep it in your fork and make use of it there.
I hope that Box2D.NET would be more open minded than Box2D here.
JBox2D did the port already.
box2d.ts also did the port as @box2d/controllers and @box2d/particles.
Somehow, all C# ports of Box2D didn't port it.
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