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ExplicitResolving

README.md

Explicit Resolving

Code Name: ExplicitResolving

Description

In this example, a full screen quad was drawn on the screen and MSAA was implemented by doing manual (explicit) resolving on it.

Output

Controls

Input Action
W/A/S/D Move the camera
Mouse Look around with the camera
Esc Close the window

Application Parameters

Settings

Parameter / Key Type Usage in Code Description Default Value
AppSettings.ClearColor VkClearColorValue AppSettings::ClearColor Background color of the screen
AppSettings.MouseSensitivity float AppSettings::MouseSensitivity Mouse sensitivity value
AppSettings.CameraSpeed float AppSettings::CameraSpeed Speed of the camera

Learning Objectives

  • Explicit resolving of multisampled images
  • Draw explicitly resolved scene to the screen

Shader Status

Shader Type Status Notes
GLSL ✅
HLSL ✅
Slang ✅

Theoretical Background

None

Extensions Used

Instance

Window system-dependent extensions:

  • VK_KHR_surface
  • VK_KHR_win32_surface (Windows)

Device

  • VK_KHR_swapchain