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class.lua
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452 lines (346 loc) · 10.9 KB
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-- Optimizations
local outputDebugString = outputDebugString;
local rawset = rawset;
local rawget = rawget;
local setmetatable = setmetatable;
local setfenv = setfenv;
local error = error;
local type = type;
local unpack = unpack;
local pairs = pairs;
local ipairs = ipairs;
local debug = debug;
local table = table;
local tinsert = table.insert;
if not (table.delete) then
-- We assume the already-present implementation works.
-- Kind of a wild guess, really.
function table.delete(t, v)
for m,n in ipairs(t) do
if (n == v) then
table.remove(t, m);
return true;
end
end
error("failed to delete value from table", 2);
return false;
end
end
local classNoAccess = {
super = true
};
local function createClass(members, forcedSuper)
local class = members or {};
local meta = {};
local methods = {};
local classmeta = {};
local methodenv = {};
local forceSuperHandlers = {};
local m,n;
local reqDestruction = false;
local destroying = false;
local inMethod = 0;
local refCount = 0;
local lastDestroy;
local children = {};
local cAPIs = {};
local childAPI;
local _G = debug.getfenv(debug.getinfo(2).func);
local setmetatable = setmetatable;
-- Compatibility values
class._ENV = methodenv;
if (forcedSuper) then
for m,n in pairs(forcedSuper) do
forceSuperHandlers[m] = function(method)
local submethod = methods[m];
local function subCall()
error("cannot call submethod in '" .. m .. "'", 2);
end
if (submethod) then
return function(...)
local previous = methods.super;
methods.super = subCall;
inMethod = inMethod + 1;
method(...);
inMethod = inMethod - 1;
methods.super = previous;
return submethod(...);
end
end
return function(...)
local previous = methods.super;
methods.super = subCall;
inMethod = inMethod + 1;
method(...);
inMethod = inMethod - 1;
methods.super = previous;
if (reqDestruction) and (inMethod == 0) then
class.destroy();
end
end
end
end
end
local function preDestructor()
local destructor = methods.destroy;
function methods.destroy()
error("attempted to destroy " .. class.getType() .. " during destruction", 2);
end
destroying = true;
local m,n;
n = 1;
while (n <= #children) do
local child = children[n];
if not (child.isDestroying()) then
if not (child.destroy()) then
n = n + 1;
end
else
n = n + 1;
end
end
if not (#children == 0) then
outputDebugString("DEBUG " .. getType(), 2);
for m,n in pairs(cAPIs) do
function n.cleanUp()
if not (#children == 0) then return; end;
outputDebugString("DESTR " .. class.getType(), 1);
destructor();
end
end
return false;
end
if (childAPI) then
childAPI.destroy();
end
rawset(class, "children", {});
return true;
end
function forceSuperHandlers.destroy(method)
local inherit;
if not (lastDestroy) then
function inherit()
if not (inMethod == 0) then
reqDestruction = true;
return false;
end
reqDestruction = false;
if not (preDestructor()) then
return false;
end
method();
return true;
end
lastDestroy = method;
else
local prev = lastDestroy;
function inherit()
if not (inMethod == 0) then
reqDestruction = true;
return false;
end
reqDestruction = false;
if not (preDestructor()) then
return false;
end
method();
prev();
return true;
end
function lastDestroy()
method();
return prev();
end
end
return inherit;
end
function classmeta.__index(t, key)
local item = rawget(methods, key);
if not (item == nil) then
return item;
end
item = rawget(class, key);
if not (item == nil) then
return item;
end
return _G[key];
end
function classmeta.__newindex(t, key, value)
if (type(value) == "function") then
class[key] = value;
return true;
elseif (methods[key]) then
error("cannot overwrite method '" .. key .. "'", 2);
end
rawset(class, key, value);
return true;
end
classmeta.__metatable = false;
setmetatable(methodenv, classmeta);
function methods.__newindex(tab, key, value)
if (classNoAccess[key]) then
error("invalid member overload '" .. key .. "'", 2);
end
if (type(value) == "function") then
local method;
local superHandler = forceSuperHandlers[key];
if (superHandler) then
method = superHandler(value);
else
local submethod = methods[key];
if (submethod) then
function method(...)
local previous = methods.super;
local ret;
methods.super = submethod;
inMethod = inMethod + 1;
ret = { value(...) };
inMethod = inMethod - 1;
methods.super = previous;
if (reqDestruction) and (inMethod == 0) then
class.destroy();
end
return unpack(ret);
end
else
function method(...)
local previous = methods.super;
local ret;
methods.super = false;
inMethod = inMethod + 1;
ret = { value(...) };
inMethod = inMethod - 1;
methods.super = previous;
if (reqDestruction) and (inMethod == 0) then
class.destroy();
end
return unpack(ret);
end
end
end
setfenv(value, methodenv);
rawset(methods, key, method);
return true;
elseif (methods[key]) then
error("'" .. key .. "' cannot overwrite method with " .. type(value), 2);
end
rawset(class, key, value);
return true;
end
function methods.__index(t, k)
return rawget(methods, k);
end
-- Make sure this stays a class
methods.__metatable = class;
setmetatable(class, methods);
-- Reference system to avoid illegal destructions
function class.reference()
local m,n;
for m,n in ipairs(children) do
n.reference();
end
inMethod = inMethod + 1;
refCount = refCount + 1;
return true;
end
function class.incrementMethodStack()
inMethod = inMethod + 1;
end
function class.decrementMethodStack()
inMethod = inMethod - 1;
end
function class.dereference()
local n = 1;
while (n <= #children) do
if (children[n].dereference()) then
n = n + 1;
end
end
inMethod = inMethod - 1;
refCount = refCount - 1;
return not (reqDestruction) or not (inMethod == 1);
end
function class._aref(cnt)
inMethod = inMethod + cnt;
refCount = cnt;
return true;
end
function class._dref()
inMethod = inMethod - refCount;
refCount = 0;
return true;
end
function class.getType()
return "class";
end
function class.setGlobal(g)
_G = g;
return true;
end
function class.getGlobal()
return _G;
end
function class.setChild(child)
local childAPI = createClass();
function childAPI.cleanUp()
return;
end
function childAPI.destroy()
child._dref();
table.delete(children, child);
cAPIs[child] = nil;
cleanUp();
end
child._aref(refCount);
tinsert(children, child);
cAPIs[child] = childAPI;
return childAPI;
end
function class.setParent(c)
if (childAPI) then
childAPI.destroy();
end
childAPI = c.setChild(class);
return childAPI;
end
function class.envAcquireDispatcher(prev)
if (prev == methodenv) then return prev; end;
local meta = {};
function meta.__index(t, k)
local val = prev[k];
if not (val == nil) then
return val;
end
return methodenv[k];
end
meta.__newindex = methodenv;
local newenv = {};
setmetatable(newenv, meta);
return newenv;
end
function class.getChildAPI()
return childAPI;
end
function class.isDestroying()
return destroying;
end
function class.getChildren()
return children;
end
class.children = children;
-- Every class is destroyable
function class.destroy()
methods.__metatable = nil;
setmetatable(class, {});
methods = nil;
children = nil;
lastDestroy = nil;
forceSuperHandlers = nil;
methodenv = nil;
meta = nil;
classmeta = nil;
class = nil;
end
return class, methodenv;
end
_G.createClass = createClass;