First of all, there's just a very minor detail: I think the name should be "Scene Requirements" with an S as there multiple requirements, but I'm not 100% sure.
What brought me here in the first place is some confusion I got from the 2D example scene for Tweening. In this scene, there is a PhantomCamera2D as a child of an Area2D, but in the documentation, there it says:
- At least one
PhantomCamera2D/PhantomCamera3D node
- Without a parent node except for the scene's root.
Here's what I understood from this:
- There needs to be at least one Pcam
- Pcams need to be a direct child of the scene's root node
So does this portion of the docs actually mean that you need the Pcam to be a descendant of the scene's root node? If so, I would simply remove the portion that says "Without a parent node...".
And lastly, does the following quote from the docs (in the same section) mean that the Camera2D/Camera3D needs to be a direct child of the root node? From my testing, it in fact does not need to be a direct child of the root node.
- A
Camera2D/Camera3D node
- Without a parent node except for the scene's root.
If not, I suggest once again removing the last part.
I have never done this before but I will try to make a fork with these changes, plus an extremely minor detail: adding a space where indicated in the following image.
Thank you a lot for this great addon that I can't wait to use (and the really cool docs that come with it) !
First of all, there's just a very minor detail: I think the name should be "Scene Requirements" with an S as there multiple requirements, but I'm not 100% sure.
What brought me here in the first place is some confusion I got from the 2D example scene for Tweening. In this scene, there is a PhantomCamera2D as a child of an Area2D, but in the documentation, there it says:
Here's what I understood from this:
So does this portion of the docs actually mean that you need the Pcam to be a descendant of the scene's root node? If so, I would simply remove the portion that says "Without a parent node...".
And lastly, does the following quote from the docs (in the same section) mean that the Camera2D/Camera3D needs to be a direct child of the root node? From my testing, it in fact does not need to be a direct child of the root node.
If not, I suggest once again removing the last part.
I have never done this before but I will try to make a fork with these changes, plus an extremely minor detail: adding a space where indicated in the following image.
Thank you a lot for this great addon that I can't wait to use (and the really cool docs that come with it) !