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ProcessHandler.h
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98 lines (82 loc) · 2.02 KB
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/*
* If not stated otherwise in this file or this component's license file the
* following copyright and licenses apply:
*
* Copyright 2023 RDK Management
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file ProcessHandler.h
* @brief Context-free process utility functions.
*/
#ifndef __PROCESS_HANDLER_H__
#define __PROCESS_HANDLER_H__
#include <string>
/**
* @class ProcessHandler
* @brief Class for controlling process from AAMP
*/
class ProcessHandler
{
const std::string PROCESS_PROC_DIR = "/proc/";
const std::string PROCESS_PROC_STATUS = "/status";
const unsigned int BASE_NUMBER = 10;
/**
* @fn splitName
*/
std::string splitName(std::string& line );
/**
* @fn convertPid
*/
long convertPid(std::string& name);
public:
/**
* @fn constructor - ProcessHandler
*/
ProcessHandler()
{
}
/**
* @brief ProcessHandler Destructor function
*/
~ProcessHandler(){};
/**
* @brief Copy constructor
*/
ProcessHandler(const ProcessHandler&) = delete;
/**
* @brief ProcessHandler assignment operator overloading
*/
ProcessHandler& operator=(const ProcessHandler&) = delete;
/**
* @fn GetProcessName
*/
std::string GetProcessName(std::string& pid);
/**
* @fn KillProcess
*/
bool KillProcess(std::string processName);
/**
* @fn SelfKill
*/
bool SelfKill(void);
/**
* @fn KillProcess
*/
bool KillProcess(long pid);
};
#endif
/**
* EOF
*/