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Make UISceneGameplay extendable
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Scripts/AimAtCursorPlayerCharacterController.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -173,7 +173,7 @@ protected void UpdateWASDInput()
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if (moveDirection.sqrMagnitude > 0f)
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{
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// Character start moving, so hide npc dialog
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HideNpcDialogs();
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HideNpcDialog();
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}
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// Attack when player pressed attack button

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