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Change function name follow CORE changes
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Scripts/AimAtCursorPlayerCharacterController.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -387,7 +387,7 @@ protected void UseItem(string id, Vector3? aimPosition)
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if (item.IsEquipment())
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{
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PlayerCharacterEntity.RequestEquipItem((short)itemIndex);
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PlayerCharacterEntity.CallServerEquipItem((short)itemIndex);
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}
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else if (item.IsSkill())
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{

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