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Description
We are evaluating the new Toradex Verdin iMX95 board, which integrates an ARM Mali G310 GPU. The system runs an embedded Linux image built with Yocto, using Weston + XWayland and the proprietary Mali driver that provides libEGL and libGLES, but no libGL.
Is there a way for a Uno Platform 6 application to leverage hardware acceleration in this setup, or is there anything on the Uno development roadmap that could enable this?
When testing the reference Uno Chefs app, the UI was functional but interaction performance (e.g., scrolling) was noticeably slow, which suggests it is falling back to software rendering. lsof also showed no usage of libEGL or libGLES by the app.
We attempted to install the mesa-gl to provide libGL, but it doesn’t appear to integrate with the Mali driver stack.
There was a discussion 2 years ago on Open GL ES support, but I guess it is not relevant now with the new SkiaSharp rendering.