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state-replay
state-replay Public(updating soon) I used this to complement the hot reloading in my game engine, to create a looped game editing feature. This feature is incredibly useful for tuning and testing game code live, with…
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opengl-renderer
opengl-renderer Public(updating soon) A little PoC of a renderer frontend and backend. This is only a PoC. The renderer should provide some way to query a backend feature before providing the handle for the function, an…
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build-c-cplusplus-win32
build-c-cplusplus-win32 Public(updating soon) Easy, light, and simple to use batch file that builds your C++ programs on Windows.
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