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Pinned Loading

  1. state-replay state-replay Public

    (updating soon) I used this to complement the hot reloading in my game engine, to create a looped game editing feature. This feature is incredibly useful for tuning and testing game code live, with…

    1

  2. opengl-renderer opengl-renderer Public

    (updating soon) A little PoC of a renderer frontend and backend. This is only a PoC. The renderer should provide some way to query a backend feature before providing the handle for the function, an…

    1

  3. animating-imgui animating-imgui Public

    (updating soon) A way to animate imgui elements in C++.

    1

  4. build-c-cplusplus-win32 build-c-cplusplus-win32 Public

    (updating soon) Easy, light, and simple to use batch file that builds your C++ programs on Windows.

    1