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add interface scale preference#577

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celesteisabel wants to merge 3 commits intoAleph-One-Marathon:masterfrom
celesteisabel:menu-scaling
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add interface scale preference#577
celesteisabel wants to merge 3 commits intoAleph-One-Marathon:masterfrom
celesteisabel:menu-scaling

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@celesteisabel
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@celesteisabel celesteisabel commented Feb 25, 2026

This PR adds a new preference "Interface Size" analogous to the terminal and hud size prefs. Options are "Normal" which corresponds to current behavior, "Double" which scales the interface 2x if the screen is large enough and applies nearest neighbor for perfect pixels, and "Largest" which behaves like the scaling does in full screen mode. The new preference might require updating the default preferences for the scenarios, not sure yet.

Comment thread Source_Files/RenderOther/screen.cpp Fixed
Comment thread Source_Files/RenderOther/screen.cpp Fixed
@treellama
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I had a chance to test this out here, in OpenGL mode.

If I am in either windowed mode or full screen, there appears to be no difference between "Normal" and "Largest". Only "Double" looks any different.

In full screen, "Double" still fills my screen (3840x2160) but makes the interface pixelated. Since the normal menu is 640x480, that is not what I expect "Double" to do.

In windowed mode, in dialogs, it appears to be setting the window size to the chosen resolution (say, 640x480), and then doubling the interface. So I end up with this:
image

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