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18 changes: 18 additions & 0 deletions CHANGELOG.md
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# Changelog

## Version 0.0.11

### Added
- Added import handling for de-indexed type-12 head LODs by merging identical vertex positions into shared Blender topology.
- Added source vertex index tracking for de-indexed imports using the `SWOMT_source_vertex_index` corner attribute.
- Added safe in-place vertex overwrite support for external type-12 head LOD vertex buffers.

### Changed
- De-indexed head LODs now import as editable shared topology instead of isolated triangle-corner vertices.
- Bone weights are remapped correctly after de-indexing/deduplicating imported head LODs.
- LODs with raw de-indexed vertex counts are labelled more clearly in the UI.

### Fixed
- Fixed flat-looking shading on de-indexed head LODs caused by every triangle corner being imported as a separate Blender vertex.
- Fixed broken vertex overwrite for de-indexed external head LODs by writing positions back in original source vertex-buffer order.
- Fixed unsafe full export behavior for LODs using external `data_y_offset` vertex data by blocking full export and directing users to **Overwrite Vertices**.
- Fixed bogus custom normal import for meshes with `normals_stride == 0`.

## 0.0.10

### Fixed
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