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| # Media & Entertainment SIG | ||||||
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| Special Interest Group for Visual Effects, Animation, Post-Production and other Media & Entertainment fields. | ||||||
| The Media & Entertainment SIG is a Special Interest Group dedicated to supporting and enhancing the use of AlmaLinux within the professional visual effects, animation, and post-production industries. Our mission is to ensure AlmaLinux becomes the trusted, production-ready Linux platform for studios of all sizes by serving as the central hub for collaboration between artists, engineers, and open-source developers. To ensure AlmaLinux is the trusted, production-ready Linux platform for studios large and small, while contributing patches, documentation, and reference architectures back to the AlmaLinux ecosystem. | ||||||
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| ### How to Join | ||||||
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| Joining is easy! You can: | ||||||
| Show up to a SIG meeting | ||||||
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| Pick up an issue from our tracker by assigning it to yourself | ||||||
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| Ask questions and get involved in our chat space | ||||||
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| Not every contributor wants to be a member of the SIG, but if you do, participation is straightforward and always welcome. | ||||||
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| ### Where we chat | ||||||
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| We use Mattermost (link TBD) for communication. Discussions also occur on the AlmaLinux mailing list: lists.almalinux.org. | ||||||
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| ### Where and when we meet | ||||||
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| The Media & EntertainmentSIG will hold monthly meetings on the first Wednesday of each month at 16:00 UTC. | ||||||
| This time was chosen to accommodate members across Europe and Canada — aligning with late afternoon in Europe and mid-morning to midday across Canadian time zones. | ||||||
| Meetings are open to all and will be held virtually through the AlmaLinux community platform. | ||||||
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| ### Activities, projects, and deliverables | ||||||
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| The Media & EntertainmentSIG will focus on: | ||||||
| Certification & compatibility: Ensuring Media & Entertainment industry-standard tools (Nuke, Houdini, Maya, Blender, etc.) run smoothly on AlmaLinux. | ||||||
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| Reference builds: Providing guides for configuring workstations, render nodes, and storage systems. | ||||||
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| Studio workflows: Documentation for hybrid and on-prem Media & Entertainment pipelines (storage, networking, render farms). | ||||||
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| Best practices: Security hardening, performance tuning, and reliability guidelines for production environments. | ||||||
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| Community contributions: Packaging, testing, and bug reporting related to Media & Entertainment software. | ||||||
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| ### Help wanted | ||||||
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| We welcome contributions of all shapes and sizes! Areas where help is needed: | ||||||
| Packaging: Assist in building and packaging ASWF projects into RPMs and Creating automation playbooks for render farms, storage, and pipeline tools for AlmaLinux | ||||||
| Testing: Run validation tests, Benchmarking and publishing performance data for hardware and workloads projects to ensure stability and compatibility with other Media & Entertainment / Animation software on AlmaLinux and reporting issues. | ||||||
| Documentation: Write guides on how to install, configure, and integrate these projects into studio pipelines and transitions to AlmaLinux. | ||||||
| Bug Reporting: Identify and report bugs specifically related to running ASWF software on AlmaLinux. | ||||||
| Upstream Collaboration: Work with the upstream ASWF project teams to contribute patches and provide feedback from the AlmaLinux community. | ||||||
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| Project/task tracker: [GitHub Issues link TBD] | ||||||
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| ### SIG members | ||||||
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| Tristan Theroux – SIG Lead (IT Infrastructure & Security Director, SHED Inc.) | ||||||
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| Samuel Bissonnette - Founding Member (Pipeline TD, SHED Inc.) | ||||||
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| Cristian Slavik – Founding Member (NOX, VFX Supervisor) | ||||||
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| Mike Owen –Founding Member (AWS M&E) | ||||||
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| Eric Marundee - Founding Member (Independent) | ||||||
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| Aubert Vachon - Founding Member ( IT Operations Manager, Cinesite) | ||||||
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| John Kirkman - Founding Member ( Director of Platform & Infrastructure, Disney Animation Studios) | ||||||
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| Alex Fuller - Founding Member ( Lead R&D Software Developer, Flying Bark Productions) | ||||||
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| Laurence Cymet - Founding Member ( Head of Technology, WeFX) | ||||||
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| Timothy Toulis - Founding Member ( Systems Engineer, WeFX) | ||||||
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| Neal Gompa – Founding Member (Engineer, Velocity Limitless) | ||||||
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| ### Additional information for SIG application approval | ||||||
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| Timeline | ||||||
| Q1 2026 Official kickoff, initial focus on documenting AlmaLinux workstation and render farm configurations. | ||||||
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| Mid to late - 2026: Publication of reference architectures and compatibility guidelines for Media & Entertainment studios. | ||||||
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| ### Resources | ||||||
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| Infrastructure: A Mattermost channel, mailing list, and GitHub space under AlmaLinux. | ||||||
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| ### Funding | ||||||
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| None required at this stage, though future sponsorship may be requested for industry outreach (e.g., SIGGRAPH presence or licensing to test softwares). | ||||||
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| ### Why now | ||||||
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| The Media & Entertainment industry is experiencing significant disruption due to recent licensing and support changes from established platform providers. This has created a clear and urgent demand for a stable, open-source, and enterprise-grade Linux distribution that studios can rely on. AlmaLinux is perfectly positioned to fill this gap. | ||||||
| This SIG will act as the crucial bridge between the AlmaLinux community and the M&E industry. We will ensure the needs of studios, artists, and engineers are not just heard, but are actively documented, addressed, and integrated into the AlmaLinux ecosystem, guaranteeing it is the trusted, long-term platform for production pipelines. | ||||||
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