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SDL2DShmup

A basic 2D shoot 'em up style game made with SDL.

This version of the game is fully playable. There is a current score shown, and the stage resets after ~2 seconds after death.

Controls

Arrow keys: Move Player

Spacebar: Fire

TODO

  • Make enemy spawning more irregular
  • Spawn some enemies with different bullet flying patterns
  • Add interesting background
  • SFX/Music
  • High Score
  • Main Menu

Dependencies

SDL 2

CMake

Building

To generate the build system for your current platform run: cmake . -D CMAKE_PREFIX_PATH=<PATH TO SDL2 install>

To generate the .exe run: cmake --build .

Lastly to run the executable, from the root directory run: ./Debug/SDL2DShmup.exe

Notes

For the .exe to launch on Windows as is, you need to copy the SDL SDL2.dll file to the build folder containing the SDLTest.exe file prior to executing the .exe.

Resources

Fonts:

The game's graphical assets are from the Kenny Asset Packs. Specifically I'm using:

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A basic 2D shoot 'em up style game made with SDL.

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