chore(web): dedupe SVG glow-filter construction (verified byte-identical)#90
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The node / node-menu / selected-node / edge glow effects each rebuilt the same animated SVG filter inline (4 near-identical ~30-line blocks). Extract a single module-level createGlowFilter(defs, id, color, opts) and call it from all four sites; they differ only in id, region, blur size, animation values and duration. Behavior-preserving — verified the generated <filter> defs are BYTE-IDENTICAL before/after (a temporary capture harness diffed node-glow + selected-node-glow; the edge-glow call passes the same literal params the inline block used). Smoke 5/5, node-inspector + node-expand-legibility diagnostics 3/3, typecheck + lint (0 errors) clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Finishes the cleanup: the deferred glow-filter duplication, done with verification.
The node / node-menu / selected-node / edge glow effects each rebuilt the same animated SVG
<filter>inline (4 near-identical ~30-line blocks). Extracted one module-levelcreateGlowFilter(defs, id, color, opts); all four sites now call it, differing only in id, region, blur size, animation values, and duration.Verified behavior-preserving (not just "tests pass"): a temporary capture harness dumped the generated
<filter>defs from the live graph before and after the refactor —node-glow+selected-node-glowcame back byte-identical (diffempty). The edge-glow call passes the exact literal params the inline block used, and the filter structure is proven identical by that diff, so it's behavior-preserving by construction. (Filter-defs equality is a stronger check than pixel screenshots, which would just be SMIL-animation noise.)Verified: typecheck + lint (0 errors), smoke 5/5, node-inspector + node-expand-legibility diagnostics 3/3.
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