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4 changes: 2 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -10,12 +10,12 @@ One app to RULE them all!
## Adding/Updating a New Game or Language

1. Create/update the game and/or language in `content/app.yml`
1. Create/update a folder in `content/rules/` with the game's short name (e.g. `root`)
1. Create/update a folder in `content/rules/` with the game's short name (e.g. `arcs`)
1. Create/update a folder in `content/rules/<game>/` for the version of the game rules you want to add (e.g. `p1`) - _note: printings should be `p<number>` to ensure correct ordering_
1. Create/update a folder in `content/rules/<game>/<printing>/` for the language of the rules you want to add (e.g. `en-US`)
1. Create/update the necessary YAML files (`rules.yml`, `faq.yml`) in `content/rules/<game>/<printing>/` - _note: `faq.yml` is optional, but `rules.yml` is not_
1. Create/update `appconfig.yml` in `content/rules/<game>/`
1. Create/update `errata.yml` in `content/rules/<game>/` - _note: this is optional_

If you want to make a new game available to view without populating it in the publicly accessible menu, follow all of these steps except step 1, then
view it using this URL: "https://rules.ledergames.com/?product=XXX&locale=XXX&printing=XXX", replacing the "XXX" with the appropriate names.
view it using this URL: "https://rules.buriedgiantstudios.com/?product=XXX&locale=XXX&printing=XXX", replacing the "XXX" with the appropriate names.
2 changes: 1 addition & 1 deletion capacitor.config.ts
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ import type { CapacitorConfig } from '@capacitor/cli';

const config: CapacitorConfig = {
appId: 'io.ionic.starter',
appName: 'lederrules',
appName: 'bgsrules',
webDir: 'www'
};

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7 changes: 2 additions & 5 deletions content/app.yml
Original file line number Diff line number Diff line change
Expand Up @@ -2,14 +2,11 @@ products:
arcs:
name: Arcs

ahoy:
name: Ahoy

oath:
name: Oath

root:
name: Root
johncompany:
name: John Company

languages:
de-DE:
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584 changes: 0 additions & 584 deletions content/rules/ahoy/en-US/p1/rules.yml

This file was deleted.

2 changes: 1 addition & 1 deletion content/rules/arcs/en-US/appconfig.yml
Original file line number Diff line number Diff line change
Expand Up @@ -15,4 +15,4 @@ App:
CardLibrary: Card Library
GitHub: GitHub
Discord: Discord
LederSupport: Leder Games Support
Support: Buried Giant Studios Support
16 changes: 8 additions & 8 deletions content/rules/arcs/en-US/errata.yml
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Expand Up @@ -94,9 +94,9 @@

- text: >
Added "If it flips while tucked under a card, return it to the Court."<br>
*After some soul-searching, we have reversed the previous behavior of the
Council. This means cards like [Council Intrigue](https://cards.ledergames.com/card/ARCS-CC12)
can flip the Council while it’s tucked under a card in the card play area, returning it to
*After some soul-searching, we have reversed the previous behavior of the
Council. This means cards like [Council Intrigue](https://cards.ledergames.com/card/ARCS-CC12)
can flip the Council while it’s tucked under a card in the card play area, returning it to
the Court. This means the Council won't resolve at the end of the round!*
versions:
- v1
Expand All @@ -105,7 +105,7 @@

- text: >
Edited "To do this" to "At this time" to clarify that you can always rearrange when you take a resource.<br>
*(NOT YET IN PRINT)*
*(NOT YET IN PRINT)*
versions:
- v1
rules:
Expand Down Expand Up @@ -137,31 +137,31 @@

- text: >
Clarified that hitting yourself doesn't count as harm.<br>
*(NOT YET IN PRINT)*
*(NOT YET IN PRINT)*
versions:
- v1
rules:
- '13.4'

- text: >
Added this rule to prevent extremely messy interactions.<br>
*(NOT YET IN PRINT)*
*(NOT YET IN PRINT)*
versions:
- v1
rules:
- '20.3.3.4'

- text: >
Clarified that Upgrades cannot be hit **or destroyed** while it has Armor.<br>
*(NOT YET IN PRINT)*
*(NOT YET IN PRINT)*
versions:
- v1
rules:
- '20.3'

- text: >
Removed "to their players" to clarify that Blight Trophies are also returned.<br>
*(NOT YET IN PRINT)*
*(NOT YET IN PRINT)*
versions:
- v1
rules:
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2 changes: 1 addition & 1 deletion content/rules/arcs/en-US/p1/faq.yml
Original file line number Diff line number Diff line change
Expand Up @@ -169,7 +169,7 @@
rules:
- '6.'

- q: Do my frozen resources count as 'resources I have' for the purpose of [Monopolies](https://cards.ledergames.com/card/ARCS-F318), etc.?
- q: Do my frozen resources count as 'resources I have' for the purpose of [Monopolies](https://cards.buriedgiantstudios.com/card/ARCS-F318), etc.?
a: >
Yes!
rules:
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2 changes: 1 addition & 1 deletion content/rules/arcs/en-US/p1/rules.yml
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@
Your first game of Arcs will take about 45 minutes per player. After you play a few times, a
game should take about 30 minutes per player.<br><br>

If you want to learn Arcs by watching a video, click **[here](https://ledergames.com/pages/how-to-play-arcs)**.
If you want to learn Arcs by watching a video, click **[here](https://buriedgiantstudios.com/pages/how-to-play-arcs)**.

- name: What's in the Box
color: '#000000'
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Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
App:
NavTitle: First Printing
NavTitleShort: First Printing
NavTitle: 4th Printing (Work in Progress)
NavTitleShort: 4th (WIP)
NoItemsFound: No items found.
NoRulesAvailable: No rules available.
SearchPlaceholder: Search Rules
Expand All @@ -15,4 +15,4 @@ App:
CardLibrary: Card Library
GitHub: GitHub
Discord: Discord
LederSupport: Leder Games Support
Support: Buried Giant Studios Support
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