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NGL is used for most of the programming examples taught to students in the NCCA, it comprises of a number of C++ classes useful for graphics programming. It also has a separate python library binding which can be built so PyNGL can be used in python scripts. There is a separate branch called iNGL which can be found here for iPhone / iPad development
It should be noted that most of these classes are not the most optimal solutions but are designed to teach principles of C++, Object Oriented programming and Graphics techniques. The library is based around OpenGL 3.x and Qt and has a dependency on boost_1_44_0 ( boost++) or greater