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MissileWars is a minigame system for Minecraft Bukkit based servers. It is competitive, round-based, and can be played alone or in a team. The setup is highly configurable and supports parallel game instances with different settings and their own lobby and arenas.
With special items you can place TNT-slime Missiles, of which you'll also be able to ride of them. The goal is to destroy the portal of the enemy team and protect your own. You can spawn Shield structures and get fireballs and a bow to defend yourself.
MissileWars is for Minecraft servers running with PaperMC. (Whether a fork of PaperMC works depends on the changes made to the fork.)
The plugin is currently being actively tested on PaperMC 1.21.1 and PaperMC 1.21.10 . Versions below 1.21.1 are not fully maintained due to time constraints. Internal version conversions are currently not integrated. If you encounter any compatibility issues, please feel free to contact us.
Contributors: Butzlabben (initial, development until February 2024), RedstoneFuture
Feel free to join our Discord server to get support, previews, announces, community-resources and more. Interact with our development- and support-team and the administrators of other Minecraft servers that actively use this plugin.
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WorldEditorFastAsyncWorldEdit(for the Schematic past of Missiles and Shields during the game)
Nothing.
On the german Minecraft-Server RedstoneWorld a reconfigured version of this plugin runs on the game server and is free to use for all players. A lot of feedback on the plugin comes in from here. This makes the plugin better and better and increases the fun of the game for the players.
The development of such a large plugin takes a lot of time. The plugin is currently available for free and the Source-Code is available here on GitHub. If you would like to support the work on the plugin financially, you are welcome to do so via PayPal as well. For development suggestions and requests in combination with donations or further questions about cooperations you can also contact me via [email protected].
I am not dependent on donations, but I am very happy about any support! It also helps me to recognize the priority of this plugin for you and to drive the development forward. :)

