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Rust-SDL2
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rust-sdl2
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Render geometry binding
- #1472
#1472
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antonilol
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Rust-SDL2:master
Rust-SDL2/rust-sdl2:master
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antonilol:SDL_RenderGeometry
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Mar 31, 2025
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Render geometry binding
#1472
antonilol
merged 10 commits into
Rust-SDL2:master
Rust-SDL2/rust-sdl2:master
from
antonilol:SDL_RenderGeometry
antonilol/rust-sdl2:SDL_RenderGeometry
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Commits on Mar 30, 2025
make `pixels::Color` have a stable representation (`repr(C)`)
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add binding for SDL_RenderGeometryRaw
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add example of advanced use of `Canvas::render_geometry`
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update unsafe trait docs to include a needed guarantee
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rework almost everything
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add convenience impls for &Vec<_> to VertexIndices
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update example to use 2 ways of using render_geometry_raw, and use render_geometry
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mention alignment in safety comments in render_geometry example
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fix and improve docs
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update changelog
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