feat(pipewire): Add PipeWire source texture selection and fixed capture dimensions #1928
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Summary
This PR adds new options to control PipeWire capture behavior in Gamescope, allowing users to:
New Options
--pipewire-source=<output|source>- Select which texture to capture:output(default): Capture the final composited and upscaled texturesource: Capture the original window texture before upscaling--pipewire-width=<width>- Set a fixed width for PipeWire capture (overrides output width)--pipewire-height=<height>- Set a fixed height for PipeWire capture (overrides output height)Use Cases
This is particularly useful for:
My primary objective is the first one, and because the image‑analysis tool requires the game’s original resolution, this modification became necessary.
Examples
Implementation Details