fix: resolve chdir inside the tree the launcher leaves us in - #2995
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Currently we have an inconsistency in the way `js_binary(chdir)` is handled. If the `js_binary` target that sets `chdir` is in the main module, then we just cd directly from there into a subdirectory. However, if it is in a foreign module, then we cd to an absolute path within the bin directory. In the case of `bazel run` or a `js_test` that means we cd out of the runfiles tree in that situation. This change fixes the problem by making sure we stay within the current directory regardless of whether the `chdir` came from a foreign module or the main module. I also cleaned up the launcher script slightly by removing the behavior of falling back on `JS_BINARY__BINDIR` when `BAZEL_BINDIR` is unset. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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August 29, 2026 15:49
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Currently we have an inconsistency in the way
js_binary(chdir)is handled. If thejs_binarytarget that setschdiris in the main module, then we just cd directly from there into a subdirectory. However, if it is in a foreign module, then we cd to an absolute path within the bin directory. In the case ofbazel runor ajs_testthat means we cd out of the runfiles tree in that situation.This change fixes the problem by making sure we stay within the current directory regardless of whether the
chdircame from a foreign module or the main module.I also cleaned up the launcher script slightly by removing the behavior of falling back on
JS_BINARY__BINDIRwhenBAZEL_BINDIRis unset.Changes are visible to end-users: yes
Always resolve chdir inside the tree the launcher leaves us in.
Test plan