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Support IrradianceVolume on web - #25263

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beicause wants to merge 1 commit into
bevyengine:mainfrom
beicause:rm-IRRADIANCE_VOLUMES_ARE_USABLE
Open

Support IrradianceVolume on web#25263
beicause wants to merge 1 commit into
bevyengine:mainfrom
beicause:rm-IRRADIANCE_VOLUMES_ARE_USABLE

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@beicause

@beicause beicause commented Aug 2, 2026

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Objective

We disabled IrradianceVolume on web because it occupies one texture binding in view bind group. Adter #23982 it doesn't occupies one binding as long as it's not used.

Solution

Fix and allow use IrradianceVolume on web.

Testing

WGPU_SETTINGS_PRIO="webgl2" cargo r --example irradiance_volumes
WGPU_SETTINGS_PRIO="webgpu" cargo r --example irradiance_volumes

Showcase

Tested on web 屏幕截图_2-8-2026_14118_127 0 0 1

@JaySpruce JaySpruce added C-Feature A new feature, making something new possible A-Rendering Drawing game state to the screen O-Web Specific to web (WASM) builds S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Aug 6, 2026
@github-project-automation github-project-automation Bot moved this to Needs SME Triage in Rendering Aug 6, 2026
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Labels

A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible O-Web Specific to web (WASM) builds S-Needs-Review Needs reviewer attention (from anyone!) to move forward

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Status: Needs SME Triage

Development

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