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Pull requests: beyond-all-reason/RecoilEngine
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feat: add multi-platform sync testing (amd64-windows/linux + arm64-linux)
#2927
opened Apr 12, 2026 by
Bruno-DaSilva
Collaborator
•
Draft
feat: add historical hash comparison and desync detection to collect-hashes
#2926
opened Apr 12, 2026 by
Bruno-DaSilva
Collaborator
•
Draft
feat: run fightertest sync testing with multiple variations
#2925
opened Apr 12, 2026 by
Bruno-DaSilva
Collaborator
•
Draft
feat: Add GetPrevFrameChecksum() to the Lua API
#2922
opened Apr 11, 2026 by
Bruno-DaSilva
Collaborator
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feat: add v0.1 of fightertest sync testing workflow
#2921
opened Apr 11, 2026 by
Bruno-DaSilva
Collaborator
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docs: add BACKWARDS_COMPATIBILITY.md guidance doc for coding agents
area: documentation
Improvements or additions to documentation
#2920
opened Apr 11, 2026 by
Bruno-DaSilva
Collaborator
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docs: add ENGINE_PERFORMANCE.md with some notes on engine internals
area: documentation
Improvements or additions to documentation
#2919
opened Apr 11, 2026 by
Bruno-DaSilva
Collaborator
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docs: improve running/testing instructions in AGENTS.md
area: documentation
Improvements or additions to documentation
#2917
opened Apr 11, 2026 by
Bruno-DaSilva
Collaborator
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Document why
wupget:UnitResurrected is missing
#2907
opened Apr 6, 2026 by
sprunk
Collaborator
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fix: minor Lua EmmyLua type annotations
#2888
opened Mar 23, 2026 by
keithharvey
Contributor
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Remove individual resourcing API from Internal code cleanup; paying off technical debt; janitorial work.
CUnit/CTeam
refactor
#2878
opened Mar 20, 2026 by
sprunk
Collaborator
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send gameprogress packet on connection initialization
#2872
opened Mar 18, 2026 by
loveridge
Collaborator
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Add type-checking to Internal code cleanup; paying off technical debt; janitorial work.
ADD_FOO macros in Lua Defs
refactor
#2867
opened Mar 16, 2026 by
sprunk
Collaborator
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Add benchmarks for std::unordered_map/set vs spring::unordered_map/set
#2862
opened Mar 15, 2026 by
Bruno-DaSilva
Collaborator
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Draft
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