An experimental Rust container that mixes inline storage with fixed-size heap chunks.
The design is intentionally inode-inspired at a high level: keep a small inline region, then spill into direct chunk pointers instead of growing one contiguous allocation forever. The point of this crate is not to beat Vec on normal workloads. It is to explore the trade-offs of a pointer-heavy, chunk-native layout and benchmark where it loses or occasionally starts to make sense.
https://sot.dev/inode-style-vector-in-rust.html
MIT