A text-based Battleship game written in Haskell.
Written for my final project for EECS 368: Programming Language Paradigms at KU.
In the project directory, run cabal run.
This game is best played in fullscreen.
The gameplay should be pretty intuitive. The board is made up of many characters, and here's what they mean:
W- just water (hasn't been shot at)B- space with a ship on itX- hitO- miss
Copyright (c) 2021 Andrew E Riachi