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Particles

Simulation

Particles is a simulation project that models particles (balls) with realistic physical properties such as motion, collision, and response. Built using Raylib in C++ and managed with the CMake build system, this project provides a simple yet powerful framework for exploring physical simulations.

Features

  • Realistic Particle Behavior: Simulates motion, collisions, and interactions based on physical principles.
  • Scalable Environment: Handles multiple particles with ease.
  • Extensible Codebase: Designed for easy addition of new features and functionality.

Technologies Used

  • C++: For robust and efficient implementation.
  • Raylib: A simple, open-source library for game development and simulations.
  • CMake: A cross-platform build system for streamlined project configuration and compilation. `

Getting Started

Prerequisites

Before you begin, ensure you have the following installed:

  • CMake: Available at CMake.org.
  • A compatible C++ compiler (e.g., GCC, Clang, or MSVC).

Installation

  1. Clone this repository:

    git clone https://github.com/your-username/particales.git
    cd particales
  2. Create a build directory and navigate into it:

     run.bat

License

This project is licensed under the MIT License. For more details, see the LICENSE file.

Thank you for exploring Particles! We hope this project inspires your journey into physics simulations. Feel free to share your feedback and suggestions.

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