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cacti9/README.md

University Student/Programmer interested in computer graphics.

Mandelbrot fractal
Mandelbrot set rendered in a fragment shader with big int & fixed-point.

Ray traced render
Ray Tracing in One Weekend reimplemented with Slang and Vulkan.

Ray traced render
Ray Tracing: The Next Week reimplemented with Slang and Vulkan. QHD, ray depth 100, samples per pixel 100,000. Using 32bit float, not double, rendered in about 6 hours.

Popular repositories Loading

  1. vk_raytracing_tutorial_KHR vk_raytracing_tutorial_KHR Public

    Forked from nvpro-samples/vk_raytracing_tutorial_KHR

    Ray tracing examples and tutorials using VK_KHR_ray_tracing

    C++

  2. vulkan_practice vulkan_practice Public

    Just practicing C++, Vulkan, and repo structuring.

    C++

  3. wl-ruler wl-ruler Public

    simple reading ruler for Wayland

    C

  4. Ray-tracing-in-one-weekend-Slang-Vulkan Ray-tracing-in-one-weekend-Slang-Vulkan Public

    personal reinterpretation on the source of "Ray Tracing in One Weekend", written in Slang shader and Vulkan C++

    C++

  5. cacti9 cacti9 Public

  6. Ray-tracing-the-next-week-Slang-Vulkan Ray-tracing-the-next-week-Slang-Vulkan Public

    personal reinterpretation on the source of "Ray Tracing: The Next Week", written in Slang shader and Vulkan C++

    C++