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Update downstream callsites to use saveGltfCharacter #769
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Summary: Update example applications to use `saveGltfCharacter()`. Differential Revision: D86017756
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Summary: Update example applications to use `saveGltfCharacter()`. Differential Revision: D86017756
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Summary: Update example applications to use `saveGltfCharacter()`. Differential Revision: D86017756
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Summary: Update example applications to use `saveGltfCharacter()`. Differential Revision: D86017756
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Summary: Update example applications to use `saveGltfCharacter()`. Reviewed By: jeongseok-meta Differential Revision: D86017756
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Summary: After D85530152 added marker sequence support to fbx, we have functionality parity between fbx and gltf. This diff created a unified `saveCharacter()` function in `character_io` that automatically selects between FBX and GLTF export based on file extension. Added .fbx support to `loadMarkers()` as the unified function for loading marker data from any supported format. Added an additional unified `saveCharacter()` function in `character_io` that takes skeleton states as input instead of model parameters. Rename `saveCharacter()` in `gltf_io` to `saveGltfCharacter()`, but keeping the existing ones for backwards compatibility for now. It will be removed in a later diff when downstreams are updated. Differential Revision: D85517572
Summary: Add python tests for marker sequence io in fbx and the unified save function. Reviewed By: jeongseok-meta Differential Revision: D85739418
Summary: Update example applications to use `saveGltfCharacter()`. Reviewed By: jeongseok-meta Differential Revision: D86017756
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Summary: Update example applications to use
saveGltfCharacter().Differential Revision: D86017756