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Add a consolidated struct FileSaveOptions for both gltf and fbx options #770
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…ns (#770) Summary: This change adds a new struct to consolidate file saving options. It is not yet being used. Follow up diffs will start to update the code. Differential Revision: D86034154
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Summary: Pull Request resolved: #753 After D85530152 added marker sequence support to fbx, we have functionality parity between fbx and gltf. This diff created a unified `saveCharacter()` function in `character_io` that automatically selects between FBX and GLTF export based on file extension. Added .fbx support to `loadMarkers()` as the unified function for loading marker data from any supported format. Added an additional unified `saveCharacter()` function in `character_io` that takes skeleton states as input instead of model parameters. Rename `saveCharacter()` in `gltf_io` to `saveGltfCharacter()`, but keeping the existing ones for backwards compatibility for now. It will be removed in a later diff when downstreams are updated. Differential Revision: D85517572
Summary: Pull Request resolved: #752 Add python tests for marker sequence io in fbx and the unified save function. Reviewed By: jeongseok-meta Differential Revision: D85739418
Differential Revision: D86017756
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Summary: This change adds a new struct to consolidate file saving options. It is not yet being used. Follow up diffs will start to update the code.
Differential Revision: D86034154