self-taught graphics programmer, game and tools developer, and minecraft modder, I work as a gym instructor, and in my free time, I earn money by creating minecraft mods. I am also heavily involved in projects intended to become open-source in the future, such as graphics libraries and projects related to UIs, graphics, physics, and game development in general. I have a broad range of knowledge across various fields cause I’m always exploring anything lol. I genuinely love creating things. so I am focuse don finishing my game engine and my dream game.
goal: launch my own game and contribute to FOSS community with my own projects.
if you want to see my serious projects, here we go.
- kolpa engine - personal game engine/framework
- firewave interactive - games, mods, and tools
- languages: c, c++, zig, c#, java, ts/js and php
- gamedev & graphics: opengl, vulkan, d3d11, raylib, godot and unity
- web & backend: react, expressjs, nextjs, nuxtjs, node, mysql, postgresql, firebase
- mobile: android (java)
- tools & os: linux (yea, windows too), git, cmake, make, intellij, vscode and zed
currently exploring: vulkan and d3d12 for my graphics RHI



