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C, C++, C#, Java, OpenGL, Vulkan, D3D12 and MUCH coffee☕
🤓
C, C++, C#, Java, OpenGL, Vulkan, D3D12 and MUCH coffee☕

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@kolpa-engine @firewave-interactive

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gabriel-aplok/README.md

ayo dev

self-taught graphics programmer, game and tools developer, and minecraft modder, I work as a gym instructor, and in my free time, I earn money by creating minecraft mods. I am also heavily involved in projects intended to become open-source in the future, such as graphics libraries and projects related to UIs, graphics, physics, and game development in general. I have a broad range of knowledge across various fields cause I’m always exploring anything lol. I genuinely love creating things. so I am focuse don finishing my game engine and my dream game.

goal: launch my own game and contribute to FOSS community with my own projects.

if you want to see my serious projects, here we go.

currently working on

stack

  • languages: c, c++, zig, c#, java, ts/js and php
  • gamedev & graphics: opengl, vulkan, d3d11, raylib, godot and unity
  • web & backend: react, expressjs, nextjs, nuxtjs, node, mysql, postgresql, firebase
  • mobile: android (java)
  • tools & os: linux (yea, windows too), git, cmake, make, intellij, vscode and zed

currently exploring: vulkan and d3d12 for my graphics RHI

links

github streak

profile views

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  1. vuldrid vuldrid Public

    Forked from veldrid/veldrid

    vuldrid is a modern cross-platform graphics library for .net focused on vulkan.

    C# 1

  2. kogl-net kogl-net Public

    backend-agnostic cross-platform lightweight graphics framework for c# and .net.

    C# 3

  3. miniscript miniscript Public

    miniscript is a lightweight, indentation-based scripting language inspired by gdscript, built using c# and .net 8

    C# 2

  4. nova-lang nova-lang Public

    a fast, zero-allocation, single-pass compiler and stack-frame VM written in C# targeting native aot execution

    C# 1

  5. godot-resources-cs godot-resources-cs Public

    godot-inspired c# resource system with a handwritten lexer, parser, serializer, and runtime model for .tres-style files.

    C# 1