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Mac support - #226
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jonyMarino wants to merge 2 commits into
Open
Mac support#226jonyMarino wants to merge 2 commits into
jonyMarino wants to merge 2 commits into
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Based in #142 from @R2D2-3PO
This pull request introduces several improvements to the build system and Unreal integration, focusing on enhanced platform support (especially for macOS), improved dependency handling, and more robust scripting. The changes ensure that required libraries are correctly staged and linked across platforms, add flexibility for using prebuilt dependencies, and improve script reliability for project file generation.
Build system and dependency management:
ONNXRUNTIME_ROOTDIRor environment variable, with validation and fallback to fetching if not provided.ProjectAirSim.Build.csto robustly check for required libraries (like OpenSSL and ONNX Runtime) on macOS, and to conditionally add thelvmonlibrary only if it exists, across all platforms. Also, improves include path management for dependencies. [1] [2] [3] [4] [5] [6] [7]Conditional linking of
lvmon:lvmonlibrary in multiple CMake targets and Unreal build scripts, only including it for debug builds and when the library is present. [1] [2] [3] [4] [5] [6]Build script improvements:
sedcommand for launch configuration fixes to support both macOS and Linux. [1] [2] [3]These changes collectively improve the developer experience and reliability of building and running the project across different platforms, especially macOS.