- Basic Blinn-Phong lighting technique (only point light)
- Diffuse & Alpha Mapping Textures
- Multiple lights functionality
- Gamma correction
- 3D model loading
- Skybox
- Fog
- Tessellation
- Vertex Animations
- To rotate the camera:
HOLD LEFT CLICKandMOVE CURSOR - To move around: Standard keyboard
WASD
- Island 3D Model: link
