The Avea bulb from Elgato is a light bulb that connects to an iPhone or Android app via Bluetooth.
This project aim to control it using a Bluetooth 4.0 compatible device and some Python magic.
Tested on Raspberry Pi 3 and Zero W (with integrated bluetooth).
- Control of an Elgato Avea bulb using Python
The lib requires bleak, so we must install the following dependency, whether we use pip or install from source.
Dependencies
Ensure your system Bluetooth stack is available (for example bluez on Linux or the built-in CoreBluetooth framework on macOS). The Python dependency bleak is installed automatically when using pip.
Then install from pip3
sudo apt install python3-pip
sudo pip3 install --upgrade aveaor if you prefer installing from source
git clone https://github.com/k0rventen/avea
cd avea
sudo python3 setup.py installYou can check the example script example.py, to try it directly onto your bulbs :
sudo python3 example.pyBelow is a quick how-to of the various methods of the library.
Note : depending on your operating system configuration, Bluetooth discovery may require additional permissions (for example running with sudo on Linux or granting Bluetooth access on macOS).
import avea # Important !
# Get nearby bulbs in a list, then retrieve the name of all bulbs
# discovery might require elevated privileges depending on the platform
nearbyBulbs = avea.discover_avea_bulbs()
for bulb in nearbyBulbs:
bulb.get_name()
print(bulb.name)
# Or create a bulb if you know its address (after a scan for example)
myBulb = avea.Bulb("xx:xx:xx:xx:xx:xx")
# You can set the brightness, color and name
myBulb.set_brightness(2000) # ranges from 0 to 4095
myBulb.set_color(0,4095,0,0) # in order : white, red, green, blue
myBulb.set_rgb(0,255,0) # RGB compliant function
myBulb.set_smooth_transition(255,255,0,4,30) # change to rgb(255,255,0) in 4s with 30 iterations per second
myBulb.set_name("bedroom") # new name of the bulb
# And get the brightness, color and name
print(myBulb.get_name()) # Query the name of the bulb
theColor = myBulb.get_color() # Query the current color
theRgbColor = myBulb.get_rgb() # Query the bulb in a RGB format
theBrightness = myBulb.get_brightness() # query the current brightness
theAddr = myBulb.addr # query the bulb Bluetooth addr
theFwVersion = myBulb.get_fw_version() # query the bulb firmware versionThat's it. Pretty simple.
Check the explanations below for more informations, or check the sources !
I've used the informations given by Marmelatze as well as some reverse engineering using a btsnoop_hci.log file from an Android device and Wireshark.
Below is a pretty thorough explanation of the BLE communication and the python implementation to communicate with the bulb.
As BLE communication is quite complicated, you might want to skip all of this if you just want to use the library. But it's quite interesting.
To communicate the bulb uses Bluetooth 4.0 "BLE", which provide some interesting features for communications, to learn more about it go here.
To sum up, the bulb emits a set of services which have characteristics. We use the latter to communicate to the device.
The bulb uses the service f815e810456c6761746f4d756e696368 and the associated characteristic f815e811456c6761746f4d756e696368 to send and receive informations about its state (color, name and brightness). We'll transmit over this characteristic.
The first bytes of transmission is the command. A few commands are available :
| Value | Command |
|---|---|
| 0x35 | set / get bulb color |
| 0x57 | set / get bulb brightness |
| 0x58 | set / get bulb name |
For the color command, the transmission payload is as follows :
| Command | Fading time | Useless byte | White value | Red value | Green value | Blue value |
|---|
Each value of the payload is a 4 hexadecimal value. (The actual values are integers between 0 and 4095)
For each color, a prefix in the hexadecimal value is needed :
| Color | prefix |
|---|---|
| White | 0x8000 |
| Red | 0x3000 |
| Green | 0x2000 |
| Blue | 0X1000 |
The values are then formatted in big-endian format :
| Int | 4-bytes Hexadecimal | Big-endian hex |
|---|---|---|
| 4095 | 0x0fff | 0xff0f |
The brightness is also an Int value between 0 and 4095, sent as a big-endian 4-bytes hex value. The transmission looks like this :
| Command | Brightness value |
|---|---|
| 0x57 | 0xff00 |
Let say we want the bulb to be pink at 75% brightness :
75% brightness is roughly 3072 (out of the maximum 4095):
| Int | 4-bytes Hexadecimal | Big-endian hex |
|---|---|---|
| 3072 | 0x0C00 | 0x000C |
The brightness command will be 0x57000C
Pink is 100% red, 100% blue, no green. (We assume that the white value is also 0.) For each color, we convert the int value to hexadecimal, then we apply the prefix, then we convert to big-endian :
| Variables | Int Values | Hexadecimal values | Bitwise XOR | Big-endian values |
|---|---|---|---|---|
| White | 0 | 0x0000 | 0x8000 | 0x0080 |
| Red | 4095 | 0x0fff | 0x3fff | 0xff3f |
| Green | 0 | 0x0000 | 0x2000 | 0x0020 |
| Blue | 4095 | 0x0fff | 0x1fff | 0xff1f |
The final byte sequence for a pink bulb will be :
| Command | Fading time | Useless byte | White value | Red value | Green value | Blue value |
|---|---|---|---|---|---|---|
0x35 |
1101 |
0000 |
0080 |
ff3f |
0020 |
ff1f |
Below is some python3 code regarding various aspects that are quite interesting.
To compute the correct values for each color, I created the following conversion (here showing for white) :
white = (int(<value>) | int(0x8000)).to_bytes(2, byteorder='little').hex()Bleak lets us send raw binary payloads straight to a characteristic without any extra overrides. The library now prepares the payload as bytes and calls the client directly:
await client.write_gatt_char(CONTROL_CHARACTERISTIC_UUID, payload, response=False)Notifications are enabled through BleakClient.start_notify. During the connection phase the library subscribes to the Avea control characteristic and routes every notification to a callback that updates the cached bulb state. Synchronous getters wait on an asyncio.Event that is set when the expected command is received, keeping the public API blocking while leveraging bleak under the hood.
- Reverse engineer the
ambiances(which are mood-based scenes).