A browser-based GLSL shader playground with a Monaco code editor, WebGL 1 renderer, live-tuning sidebar, and a growing shader collection.
Serve the repository from its root directory:
python3 -m http.server 8080
Then open http://localhost:8080 in a browser. No build step or npm required.
- Usage Guide — interface overview, keyboard shortcuts, shader workflow
- Media License & Attribution — audio, tracker, texture, and Shadertoy attributions
- Code License & Attribution — MIT license, third-party libraries, font license
- Thanks — Shadertoy, demoscene, and open-source acknowledgements