fix player horizontal look rotation on attach #12
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If vehicle
player_rotation.yis not zero, the view must be rotated in the opposite way from the attachment rotation.I'm actually not sure why? Seems like world rotation positive direction is opposite of attachment rotation (model rotations?).
To see what this change fixes, take
vehicle_mash:car_nyan_rideand sit in it - you will be rotated 180 degrees backwards. Same with the hovercrafts, both vehicles haveplayer_rotationset to (0,90,0).