Software engineer based in Mexico. I write fast native code and build infrastructure.
Currently focusing on Atlas, a high-performance Windows file manager written in Rust.
Projects:
- Atlas — GPU-accelerated Windows file manager.
- CuberDevelopments — Enterprise software & AI systems.
- ExpoWM — Floorplanning platform for Walmart event fairs.
- Bare-metal K8s — Self-hosted cluster, distributed routing & internal ops.
- Game tech — MMO architecture, voxel engines, server authority.
Stack:
Contact: